Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 102

Hybrid View

  1. #1
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    I have found PGL is alot easier to solo with than MNK because I can use cure and protect (also eva seems better) in the imperial invasion I survived alot faster on PGL than MNK because I could heal myself alot better. I am fine with new weapons being class only, and we will be getting AF weapons for jobs in 1.22a/b.
    (8)

  2. #2
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    Another reason it would be nice for jobs to have the gear, is so not everyone looks identical. It would allow for some personal customization!
    (2)
    vii.guildwork.com

  3. #3
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    With everything being instanced, who even solos?
    (11)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Not this thread again... I'm just going to copy/paste one of my responses.


    Quote Originally Posted by Akumu View Post
    Jobs were not created to phase out classes. They're a different way to level and go through content. The main difference among them is gaining/losing an edge depending on your situation.

    Job: Better when working with a Full Party
    Class: Solo/light party

    Doesn't mean soloing on a job is pointless or can't be done, but it will be more challenging than on a class(less safety nets). You can also join a full party as a Class and still run through content, but you sacrifice damage for those safety nets you may or may not need.

    Most of us that are left are hardcore fans of Final Fantasy(either from the offline series or FFXI). We have a greater connection with the classics then these new punks that Tanaka brought in(MRD, THM, GLA, etc). I think most of us are happier with being a dragoon than being called a lancer. If Lancer received all the changes without the Dragoon title, I think people would still be screaming for jobs.

    However, that doesn't mean the entire 2.0 playerbase will hold on to these jobs as much as we do. The weapon/armor allows classes to still be used, as jobs advance, without being completely pushed to the side.

    Classes =/= solo only

    Classes can be used successfully in a party just as a job.
    (12)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  5. #5
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    Quote Originally Posted by Akumu View Post
    Not this thread again... I'm just going to copy/paste one of my responses.

    Classes =/= solo only

    Classes can be used successfully in a party just as a job.
    I've never soloed better on my class than my job. Here, I'll even break it down, and I'd like you to tell me how the job is worse than the class.

    GLA versus PLD -- PLD sacrifices some HP, for higher VIT, more DMG skills, more heals, more mp. Winner, Job.

    LNC versus DRG -- DRG has much more dmg, can self cure with dead spike. I can solo 7 rank 50-52 mobs on my DRG. I can't even come close on my LNC. Winner, DRG.

    ARC versus BRD -- ARC and BRD DMG is similar. The songs however favor the BRD. You can raise on BRD and heal on BRD. Winner, BRD.

    CNJ versus WHM -- Regen on WHM. Enough said. Winner, job.

    THM versus BLM is pretty close. THM is very useful at times, but loses out on overall dmg to BLM slightly. We've tried it a lot. Same stats etc. I'd say this is even.

    PGL versus MNK -- You can self heal on PGL, but your MNK is a MONSTER on dps. If you aren't evading and stunning enough its not that PGL is better or useful as a solo class, you just aren't playing MNK properly. Pacification, kicks, more dmg overall on MNK. Winner, JOB.

    Seriously, I don't see any argument for saying Classes can Solo better than Jobs. Not trying to be a dick or start an argument, but I'd like to know when a class >> job. Please don't say lolraises. If you are having to raise in parties, your healers or your tank is messing up. Simple.
    (10)
    vii.guildwork.com

  6. #6
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by KiraAmane View Post
    I've never soloed better on my class than my job.
    This.

    I've tinkered as well, and I always perform better - even while solo - on my jobs. Trying to pull a "Oh, well you just don't know how to play your class right" is also a complete load as if you know how to play it's corresponding Job, there's only a handful of differences between the two.
    (0)

  7. #7
    Player
    ToraFomalhaut's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    84
    Character
    Tora Fomalhaut
    World
    Masamune
    Main Class
    Marauder Lv 50
    Honestly, classes should just become jobs at level 30, there is no real reason for the two to exist after that any more. It's really that simple in my honest opinion.
    (9)

  8. #8
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ToraFomalhaut View Post
    Honestly, classes should just become jobs at level 30, there is no real reason for the two to exist after that any more. It's really that simple in my honest opinion.
    I agree with this wholeheartedly.

    Quote Originally Posted by Inaaca View Post
    Jobs are still very new, and SE is still working on defining the balance between Jobs and Classes. One of the things they said they'd do to help define them is start releasing Class and Job specific gear that were different in their focus. This is the first wave of Class specific gear.

    Honestly, though, I don't see the need for all this fuss. If Jobs can have specific gear, I see no reason why Classes can't. SE is clearly determined to keep this system, so we might as well embrace it and see where they take it in the future.
    I think most people are just ticked off that the new items actually look really nice, yet are class only. I admit, I really want to use that sword and axe.
    (2)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #9
    Player

    Join Date
    Jul 2011
    Posts
    289
    Quote Originally Posted by ToraFomalhaut View Post
    Honestly, classes should just become jobs at level 30, there is no real reason for the two to exist after that any more. It's really that simple in my honest opinion.
    I agree. Classes and Jobs attempting to coexist will just lead to even bigger headaches trying to balance everything.
    (5)

  10. #10
    Player
    Reve's Avatar
    Join Date
    Apr 2012
    Posts
    14
    Character
    Satu Rhean
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by ToraFomalhaut View Post
    Honestly, classes should just become jobs at level 30, there is no real reason for the two to exist after that any more. It's really that simple in my honest opinion.
    This makes the most sense. Maybe with a level cap increase the classes won't go beyond Lv.50. Like some people have said it's going to be more and more difficult to keep classes and jobs similar and different at the same time. It's like having two jobs do virtually the same thing. You wouldn't add the Black Belt job when the game already has MNK. Things get repetitive. I would rather have SE worrying about creating many varied and unique jobs, than trying think how it will work as a job and a class.
    (3)

Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast