Quote Originally Posted by Rhus View Post
Part of the issue is everyone feels their opinion is important and deserves it’s own thread when square and yoshida have said time and again they go based on 1 thread with many likes for feedback and replies. We the English section just refuse to take that on board and still post many smaller threads on the same topic than one other one and throw it a like
That comes back to active moderation though. If the moderators were patrolling the forum locking/merging threads and saying "nope, join the one that's already active", people might learn that they need to look for the active thread first – which would be easier to find in the first place if it wasn't getting wiped off the first page by recycled drama from months ago.


Quote Originally Posted by DPZ2 View Post
Dev items on this Forum ... I think that SE decided spending a lot of time here saying "nope. not gonna comment" would have been shooting themselves in the foot. After all, if you can't say something nice [expected answer to question #2956 'How are Summoners, exactly, going to change in 6.0?'], don't say anything at all.

Why respond to a thread where people are laying out a whole new Healer regime when it has zero chance of arriving in game in that format? Why respond to a thread where players are redeveloping battle jobs, including rearranging oGCD/GCD rotations 'because it would be cool'?

Even a simple "thanks for your feedback" would be taken to mean "We're working on it".
That's not what I'd expect to see them responding to here – even if they were active, they'd have no obligation to take those sort of job-redesign posts on board.

But things like community feedback to an event or, as I've seen them do in the past, active responses to errors reported in the Localization forum, would be a good way to show that they're active and listening.