I really can't overstate how bad OP's ideas for healers are. If there's something wrong with the dev's healer design mentality, it's EXACTLY trying to get healers to spam heals all the time rather than allowing them to have their own fleshed out DPS mechanics. Spamming cure at tons of random/extremely frequent incoming damage is just as bad as spamming glare for an entire fight and primarily using ogcds at set points, in fact it's even worse because it completely removes the ability for healers to plan when to hold/unload their ogcds and contribute to group DPS, instead leaving raw gcd healing to completely overtake their gameplay.

The problem with SCH is exactly how hard they gutted their DPS abilities, encouraging more physick spam is precisely the wrong way to try and fix them.