Quote Originally Posted by SturmChurro View Post
Pretty much.. In the majority of content I barely have to heal. My OGCD cover most everything. Literally no point in casting things like cure 2, unless the group is really failing miserably doing mechanics. Most of them are completely worthless. Most of my WHM gameplay is pressing 1 over and over and over, literally.
OGCD healing is still healing. I don't approve that they are our primary resource for heals, but it is what it is. Content still has a healing requirement, and even with the rotation being 1,1,1, healers are still tunnel visioning.

Also, WHM has the closest to any DPS mechanic with PoM. While this is a marginal boost to DPS, you still want to get nothing but Glares inside its window. If you use any other GCD during this window such as reappying a DoT, or tossing out a regen, it is a DPS loss.

Quote Originally Posted by Deceptus View Post
While I understand they WANT a pure healer role, it literally can't be done in an MMO because healers have to be able to complete the MSQ as well as other jobs.

And you need damage to do that. Sometimes a decent amount of it.

But I guess that's why SE implemented that "easy" mode of the MSQ fights.
If you want look at pure healer like completely devoid of any offense, then you are right and SE will never obtain that. But I also think they know that, and it doesn't mean that they can't strip healers down to the bare minimum of offense. And there is still more they can take away (PoM for WHM, all damage for Energy Drain, etc.)

All we have to do is look at what has happened to healers over the coarse of the last couple of expansions. It is quite easy to see that they are not adding offensive skills. Nothing is pointing at any indication that this direction is changing.