Quote Originally Posted by Enyyx View Post
... it's a lot easier system resource wise to say ITEM X in ITEM X out, rather than Item X with Y condition and Z spiritbond in same thing out.

They don't have to store the variables for each and every item for each and every character this way. Less server resources consumed does not equal pandering.

gawd
I disagree on your justification of the restrictions. If the software backbone cant handle new features in a convinient and functionnal way from the start, why not leave it for 2.0 where so much is being promised including new server software ? I'm already storing all that not-100%/spiritbonded gear on me and my retainers. What if i had a 3rd or 4th retainer ? If adding another storage point compromises the system, dont do it.