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  1. #1
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by tymora View Post
    • Item condition must be 100%
    • Only one of a particular item can be stored.
    • Storing an item resets its spiritbond.
    Makes sense. Means they only need to store the minimal amt of info server-side. (Just item id.)
    I don't think that's the reason tbh, most likely they just can't add any additional storage with our current nightmare engine. A list of item ID + item condition + spiritbound progress are likely to be just 3 uint values (or even unsigned short integer), which doesn't take that much space, probably below 1kb per character.
    (0)

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  2. #2
    Player
    RAXX's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    69
    Character
    Raxx Daini
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Lol, they might as well have just said "ok guys, expect this feature in 2.0" cuz the limitations are so dumb I don't see myself using this thing at all.
    (6)
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  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by RAXX View Post
    Lol, they might as well have just said "ok guys, expect this feature in 2.0" cuz the limitations are so dumb I don't see myself using this thing at all.
    Then don't. The purpose was to alleviate some of our inventory issues due to event/achievement items. It does exactly that. For everything else you have your retainers. Have fun wasting your retainer inventory space on things you could put in the Armoire. Could it be more useful? Sure but it does what it was created to do.
    (4)

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