Quote Originally Posted by tymora View Post
  • Item condition must be 100%
  • Only one of a particular item can be stored.
  • Storing an item resets its spiritbond.
Makes sense. Means they only need to store the minimal amt of info server-side. (Just item id.)
I don't think that's the reason tbh, most likely they just can't add any additional storage with our current nightmare engine. A list of item ID + item condition + spiritbound progress are likely to be just 3 uint values (or even unsigned short integer), which doesn't take that much space, probably below 1kb per character.