Quote Originally Posted by ty_taurus View Post
Can you define for me what a "meaningless" button is? If you don't know what a new button even does, how can you describe it as "meaningless?"

Also, if you find the need to use different skills as bothersome, that sounds more like you just aren't a fan of MMO gameplay? Would every job be better, in your opinion, if it was just 1 button like a hack-and-slash game?

Also, a rework to the healing role doesn't necessarily means adding buttons and not compiling existing ones.
Meaningless buttons are:
-Exist only to create more buttons to press( but doesnt have further use or impact beyond that)
-Botton that are very similar to one another... Why have 3 abilites that is roughly the same.. but with diff dmg/cd?
-Situational based buttons: the type of skills you will forget you have, bc of how rare you use them..

Differnt abilites is not itself bothersome..
but it does become an issue when they become to many..
and often time many skills = many of the same skill.