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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,474
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100

    Idea for Sage I guess

    Had an idea while idly browsing reddit and procrastinating finishing the new glowy tools.

    - When Eukrasian Diagnosis and Eukrasian Prognosis break, they turn into a new buff called, idk, Second Opinion or something medical

    - This new buff lasts around 4-5 seconds (very short timeframe) and during it's duration, the player can activate Pepsis, and it will heal as if the shield were still there (potency might need to be a little lower to compensate)

    - Also probably reduce Pepsis' CD to like 10 seconds

    It'd be like a 'counterattack' or a 'perfect parry' of sorts but it heals instead of doing damage, idk I think it'd be something fun to liven up the gameplay
    (3)

  2. #2
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    No, if that were to happen, then SCH needs to have the same perks equivalent to it. …………well, SCH kind of already have it as energy drain. Shield breaks on a single target or AoE shield weather succor or consolation, but breaks your own, gives a stock for energy drain. Remove button, add it as trait, use that empty button for a new ability.
    (1)

  3. #3
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Osmond View Post
    No, if that were to happen, then SCH needs to have the same perks equivalent to it. …………well, SCH kind of already have it as energy drain. Shield breaks on a single target or AoE shield weather succor or consolation, but breaks your own, gives a stock for energy drain. Remove button, add it as trait, use that empty button for a new ability.
    And this right here, ladies and gentlemen, is the reason why AST/ SCH is perpetually superior and the role as whole gets more and more homogenized to the point of having near identical keybinds on all healers.
    Because god forbid one healer has something another doesn't get as well - especially if AST and/ or SCH are the ones deeply suffering from this grave injustice.

    How about we instead push for more unique approaches, gameplay and distinct identities?
    (6)

  4. #4
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    …..sry, went off script on that one. Got me thinking further. It’s possible, make it equivalent to recitation. Idk how to call it though. Pop the ability, pop a shield, breaks whether it’s single or AoE, gives either the single target or party a HP boost maybe, varies by %. Can’t see it as a reflect like buff for 5 or less seconds.
    (0)

  5. #5
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    SGE or WHM getting a feature that Astro or Scholar doesn't also immediately get a superior equivalent to?

    Perish the thought.
    (4)

  6. #6
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rilifane View Post
    And this right here, ladies and gentlemen, is the reason why AST/ SCH is perpetually superior and the role as whole gets more and more homogenized to the point of having near identical keybinds on all healers.
    Because god forbid one healer has something another doesn't get as well - especially if AST and/ or SCH are the ones deeply suffering from this grave injustice.

    How about we instead push for more unique approaches, gameplay and distinct identities?
    I was thinking on the fly after all. Even though some abilities are unique based on the job yes, it has to be near or equal to their competitive healer. Divine Benison to Celestial Intersection for example. Excogitation to Taurochole. Slight differences, but equivalent to each other. So Sage ability that Forsaken suggest is possible, I can see it on equivalent to Recitation. I can see that happening in 7.0 the more I think about it.
    (0)

  7. #7
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I really don't think the healers need to have equivalents, and that belief is what led us to situations like SGE just being 80% a SCH that looks cooler. Basic tools can be somewhat similar, but how you approach healing and utility beyond that should be different colors, not 4 different shades of green.
    (5)

  8. #8
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    You right, healers don’t need equivalent abilities, but here we are. Our eyes sees it, no point in denying it. That what the devs giving us so I expect them to continue that path next expansion.
    (1)

  9. #9
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    I really don't think the healers need to have equivalents, and that belief is what led us to situations like SGE just being 80% a SCH that looks cooler. Basic tools can be somewhat similar, but how you approach healing and utility beyond that should be different colors, not 4 different shades of green.
    Honestly, I've joked a lot how AST is basically WHM but better, but it's not so much that it copied WHM as much as both just having the most basic gcd healing kit (heal, regen, aoe heal, emergency heal, etc) so it made sense both jobs would have similarities ... but Sage, as much as I like the aesthetics.....yeah, it really has no excuse, it's literally just a reskinned SCH with lilies instead of aetherflow.

    Imo Sage should be, if anything, the one healer with a damage kit comaprable to an actual dps job (potencies aside) and have Kardia being % based on the damage it does (abilities like Bloodbath already do this). It may be more annoying to balance, but the concept of a healer that heals through damage is not new, and the devs have several other games to get inspiration/feedback from.
    (1)
    Last edited by Allegor; 04-03-2023 at 10:18 PM.
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  10. #10
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Allegor View Post
    Imo Sage should be, if anything, the one healer with a damage kit comaprable to an actual dps job (potencies aside) and have Kardia being % based on the damage it does (abilities like Bloodbath already do this). It may be more annoying to balance, but the concept of a healer that heals through damage is not new, and the devs have several other games to get inspiration/feedback from.
    Much as I'm not a DPSer, I agree with this.

    I thought SGE was going to be the GNB for Healers - the one for people that prefer playing DPSers anyway.

    The balance would just be to set up its DPS kit to something like SMN/DNC/RDM difficulty, balance it to do around WHM's DPS, then set up the percent of damage converted into healing to give it the same general throughput as WHM maintaining good DPS (Glare/Dia) uptime.

    Instead of making it a barrier healer, make it do direct healing outright. Do your rotation well, do good healing too. Do your rotation poorly, and have to fallback on the boring GCD Cure/Medica equivalents.

    "But Jonny Casual!!" - And? SGE isn't for Jonny Casual HEALER, it's for Jonny Casual DPS MAIN, who should be more than capable of keeping up a SMN rotation. And in cases where they DO mess it up, it would still have white bread Diagnosis and Prognosis to try and keep the situation afloat, as well as some party mitigation (think Kerachole without the HoT) to try and smooth out damage. Can also give them like an oGCD big hit attack which is used (via healing plan or for emergencies) as their "heals from tankbuster/unexpected DPS stood in bad" button. (Or be boring and give them Durochole, whichever)

    Just go all in on the "heals by doing damage" by making your damage rotation performance dictate both your damage AND your healing done, while you have a few emergency buttons if your wiff your rotation or damage is extra high/party members mess up, and you have your white bread GCD emergency Cure 1 and Medica 1 in case you really have to fall back on them.

    Its healing kit would be more technical and depend on using some oGCDs to modify Kardia/reduce party incoming damage, while the goal would be maintaining said DPS rotation.

    .

    When they announced SGE, that's legitimately what I thought they were going to be going for. And I kind of wish they did as there would be that option for the people who get bored with Healers as they are and would like that outlet.
    (2)

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