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  1. #11
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    What gameplay mechanics do healers have? How many skills interact with those internal mechanics?

    -Scholar gets Aetherflow every minute: You get 3 charges to spend on oGCD Healing, Mitigation or Damage. Spending those charges fills a bar that can be spent on single target healing. You get Lustrate, Indomitability, Excogitation, Sacred Soil, Energy Drain, Aetherflow and Aetherpact: 7 skills out of 31 (Not counting pet skills)

    -Sage generates 1 Addersgall charge every 20s you can spend on oGCD Healing or Mitigation. When Eukrasian Prognosis/Diagnosis breaks you get Addersting which you can use on Toxikon. (Movement tech or else DPS loss) You get Kerachole, Taurochole, Ixiochole, Druochole, Eukrasian Prognosis/Diagnosis and Toxikon: 7 skills out of 28.

    -Astrologian gets a charge of Draw every 30s. That gets MP back and you get a seal. Get 3 seals and you can use Astrodyne to recover MP, cast faster and deal or heal more damage. And Augmented Benefic. You get uhhh....Draw, Redraw and Astrodyne. Nothing else interacts with Astrodyne. Three skills out of 30.

    -White Mage generates 1 Lily ever 20s you can spend on free GDC Healing. Use three lilies and you get access to get DPS neutral GCD damage. Oh and Freecure I guess.
    You get Afflatus Rapture, Afflatus something and Afflatus Misery. Three skills out of 24.
    (6)
    Last edited by GrimGale; 04-04-2023 at 03:24 AM.