Quote Originally Posted by Barraind View Post
You lose damage, and gain enough mitigation to save your healer the equivalent of 1 heal every 13 casts, AT BEST.
Calling your bias, and requesting calculation on how many GCDs that 2% difference in damage makes.

If extra Tenacity only maybe saves the very occasional heal cast, I'd be willing to suspect extra Direct Hit only maybe saves you an occasional extra attack.

Basically, if your claim were flipped around, would it still hold just as true? "You gain mitigation, but lose enough damage to maybe require an extra hit from time to time to compensate."

Or, shorter, "The difference is minimal and rarely effects any outcome in the majority of content."