Quote Originally Posted by Mhaeric View Post
Except that adding the word attack adds ambiguity since physical damage skills use the word attack and magical damage skills use <element|unaspected> damage. Making the tooltip LESS clear by doing this does indeed negatively impact me considering we have a skill that buffs only our magical damage.
Wrong. Using the term 'attack' when one means 'physical attack' and 'x damage' when one means 'magical attack' is what causes ambiguity.

The only correct and unambiguous recourse is when a job has physical and magical attacks, to clearly label physical attacks like 'Deliver a physical attack that does 420 potency' and label magical attacks as 'deal an unaspected magical attack that does 350 potency.'

Anything less than that is ambiguous.