ShB AST, one of my favorite jobs in SB. Monk, my SB favorite, close behind. I still can't even go as fast in GL4 as with SkS in GL3.
Used to be SB Bard, having loved Bard in ARR and HW. Now it's one of my favorites though. *Shrug*
ShB AST, one of my favorite jobs in SB. Monk, my SB favorite, close behind. I still can't even go as fast in GL4 as with SkS in GL3.
Used to be SB Bard, having loved Bard in ARR and HW. Now it's one of my favorites though. *Shrug*
I used to main ninja back in final coil for raid, it was great then, now it's just utter bleh. It needs a TON of love right now. I got it to 80, but I got rid of my ninja gear afterwords.
And I've just never enjoyed playing Black Mage at all. Server ticks interrupting me when I'm standing still and losing spells/ect just really throws me over the edge, and I'm just screaming at my own character while playing it. I'm glad I got it to 80 and won't be touching it again until 6.0
Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots
Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV
Echoing a lot of this thread, I cannot Monk to save my life.
Monk and Dragoon would be the biggest two for me.
I tend to love melee DPS in general, but I hate melee DPS that is hugely positional-dependent specifically. It's hard enough getting my own derp-arse in the right spot, but when I actually DO and then the thing moves (tank moved, someone else ripped aggro, or anything else)........ blaaaaaaargh it just sends me off the deep end. x_x
Blu and Rdm
Compared to ffta and ffxi versions of the jobs, 14 absolutely did not “swing the bat” for those two roles after having multiple other ff games to compare them with. Both were my #1 goto roles in every other ff game, even ffx2 blue mage variant, but 14, nope. Im still insulted by them both.
It feels like SE all but abandoned blue too. The test run of it was supposed to be caught up by ShB instead its not even been updated once lol
They've stated before that Blu wouldn't get updated at 5.0 launch, and it would be a bit down the line (Like 5.1 or 5.15) to get updated, but it'll still get updated all the same and it'll never be at the same level cap as everything else.
Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots
Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV
Samurai
*Playstyle (I deleted a character for even trying Sam. It was so boring I didn't want anything to do with it)
*Uninteresting lore (Really? You start with "Be a pupil"? Give me a lightsaber while you're at it)
Black Mage
The whole necessarily stationary playstyle is off-puting
Monk
Positionals (They became tiresome at some point)
Paladin
Sword and Shield maintenance
The only Tank job I had for a long time was DRK, but once I gave Gunbreaker a shot I suddenly found DRK hard to play. GNB plays so much like a DPS class that if feels really naturally to me but when I go back to DRK I feel like I'm constantly fighting against the clunkiness. With GNB I have standard DPS rotations but with DRK I've got 2 ST and 2 AOE attacks that are drawing power from 2 different gauges and I'm often repeatedly spamming the same attack over and over again, causing me to spend far more time staring at my hotbar, my gauges and on my buffs during delirium then I begin to lose focus with the fight. With GNB, the rotations are instinctive so I get to spend far more time actually keeping my eyes on the fight.
Last edited by Edax; 08-20-2019 at 01:39 PM.
SCH is a bane of my FF14 carreer.
I believe I can do all DPS at least a bit beyond mediocre level.
Even Tanks and other healer jobs,I can get by by perform at mediocre level.
But I don’t understand the usage of some scholar’s skill no matter how I try to understand them.
For example,
Deployment Tactics - why do I have to extend Galvanize duration while I can just recast Adlo.
Emergency Tactics - why do I have to turn shield into healing while I can just physick when the shield is active.
Dissipation & Fey Illumination - kill my own faiery for healing boost ? If the job need healing potency boost that much, I’d prefer playing AST- Noct sect that can buff everyone with cards and have regen from Celestial Intersection and Neutral Sect skill.
So TLDR ; screw scholar.
Thank God by leveling summoner to 80,I can just get scholar to 80 in one go.so I don’t have to suffer leveling this job seperately.
MNK.
It just feels very clunky to me.
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