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  1. #1
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Some off-the-cuff thoughts on bringing the invulnerables more in line with each other focusing on just duration and recast tweaks except for Living Dead.

    Holmgang simply needs a longer recast time and it should be changed from 180s to 240s. To compensate for the longer recast, the duration should be increased slightly from 6s to 8s, not much but enough to maybe catch an extra auto attack or to provide that slight timing cushion.

    Living Dead just needs to be redone. I understand Yoshi-P's desire to have it be "unique" due to "job identity" but you can still have that without it working the way it currently does.
    Here is a rework off the top of my head.
    Rise Again - recast 360s - duration 8s
    If your HP drops to 0 while under the effect of Rise Again, instead of being KO'd you gain the effect of Risen
    Risen - duration 8s
    Your HP cannot be reduced below 1 and heals you upon activation.
    Cure potency: 1200

    Basically the same as Living Dead without the excessive death penalty, a small self-heal added in and an increased recast and shortened durations to compensate for the other buffs to the ability. Just something I thought of on the spur of the moment. By no means perfect but it shows how easy it would be to redo the ability but keep the general "unique" feel of it for the purpose of "job identity".

    Superbolide can have it's effects stay the same but have it's duration increased from 8s to 10s and it's recast dropped to 360s.

    Hallowed Ground can have it's effect stay the same but have it's duration reduced from 10s to 8s. Recast stays at 420s.
    (3)
    Last edited by TouchandFeel; 06-01-2019 at 12:57 AM.