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    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90

    Fixing Tank's Invulnerability Abilities Thread

    After knowing the state of the actions, also knowing that current presented information is subject to change, let's discuss how we can bring the invulnerability abilities more closer to a fair balance.

    Here is what they are as presented as the NA media tour 2019:

    Holmgand: 6s Invuln / 180s cooldown. Bind enemy.
    Hollowed Ground: 10s of invuln + imune to damage / 420s cooldown.
    Living Dead: 10s trigger + 10s invuln + KO if not healed 100% / 300s cooldown.
    Superbolide: Reduces HP to 1 + 8s Invuln / 420s cooldown.

    Leave your suggestion and like whoever suggestion you like the most.
    (1)
    Last edited by LeoLupinos; 05-30-2019 at 04:58 PM.