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  1. #1
    Player
    CelestaRosa's Avatar
    Join Date
    Mar 2019
    Posts
    102
    Character
    Celestria Rosa
    World
    Leviathan
    Main Class
    White Mage Lv 74

    Random Paladin Abilites/Trait Suggestion

    Trait - Shield of the Righteous - 20% chance that your shield bash will trigger when you finish rage of halone. and if when you shield swipe you gain effect of bulwark

    Shield Swipe - Additional Effect: Bulwark: increases block rate by 20% lasts 15 seconds, this effect can stack up 3 times giving you 60% after using this reset. this allow you keep bulwark up most of the time when shield swipe.

    60% is current bulwark cooldown of course we could reduce 10% cause pretty much can keep this ability bulwark status on your tank 100% of the time as long as you bop and weave sheild swipe in your rotation

    this could make sheild oath generate more oath gange then it does now

    ((this would mean bulwark be removed from paladins skill list)
    this too me much more functional then actually having bulwark as cooldown. having abiility constantly want to use

    Empowered Shield Bash -Delivers an attack with a potency of 350.
    Empowered Shield Bash :Additional Effect : Knock Back
    Normal Sheild bash: 110 potancy
    Normal Shield Bash Additional Effect: Stun
    Duration: 6s

    no do not stun when you have empowered shield bash. will knock back wont stun
    normal shield bash will stun but wont knock back


    Divine Justice - Charge or Leap towards a group of enemies towards a group of enmity dealing 110-250 potency damage this will knock them up in the air
    Must be in Sword Oath to use
    Automatically switches to shield oath upon used
    Additional effect: Forces all targets to attack the paladin for 4-6 seconds regardless who has the highest aggro or not. this is enmity checker need produce high enough enmity with 4-6 second line

    this isnt provoke does not make you highest on aggro range but it and if another take provokes any monster off you it wont work. still need to scorn or flash after you use this


    Why divine justice is good

    let say you have heal over time effects on yourself. when you pull by doing this rush towards them knock them up in air. giving enough time to flash and scorn.

    "coming in like reckon ball"
    (0)
    Last edited by CelestaRosa; 03-28-2019 at 06:51 AM.

  2. #2
    Player
    Baalfrog's Avatar
    Join Date
    Mar 2016
    Posts
    117
    Character
    Alysanai Holt
    World
    Cerberus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by CelestaRosa View Post
    rage of halone
    I don''t know this skill. What is it? Some kind of 1.0 relic? Or one of those useless 2.0 cross classes?

    Charge would be cool though. Except when you must swap to shield oath with it, thats a terrible idea.
    (0)

  3. #3
    Player
    Novak_04's Avatar
    Join Date
    Jun 2017
    Posts
    222
    Character
    Zugz Zwang
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    With all due respect, how many posts do you plan on making discussing the same thing? You have two posts about ShB Paladin abilities, and the entire first page of the healer discussion is riddled with your posts as well. Under normal conditions, this wouldn't be a bad thing; discussions are discussions, after all. However, your posts are almost the same thing:

    http://forum.square-enix.com/ffxiv/t...my-suggestions
    http://forum.square-enix.com/ffxiv/t...ait-Suggestion

    Both of these threads discuss your *hopes* for Paladins in ShB. They could be condensed into one thread -- and this is just one example. I apologize if this comes off as rude, but the role forums are becoming saturated with posts like these that express the same content.
    (7)
    Last edited by Novak_04; 04-05-2019 at 05:37 AM.

  4. 04-05-2019 09:58 AM

  5. #4
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by CelestaRosa View Post
    Empowered Shield Bash -Delivers an attack with a potency of 350.
    Empowered Shield Bash :Additional Effect : Knock Back

    Divine Justice - Charge or Leap towards a group of enemies towards a group of enmity dealing 110-250 potency damage this will knock them up in the air
    I like this - a TRUE paladin protects even their enemies from harm, by knocking them out of range of the dps!
    With skills like these PLD would probably earn a "kick on sight" mark in any dungeon. Wonderful!

    And here I thought your healer ideas were hilariously insane.
    (4)