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  1. #11
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    I love how progression has nothing to do with the effort you put in but whether RNG decides to play nice. That's always such compelling and interesting gameplay!

    It pretty much screams they have nothing to keep people occupied outside the usual. At this point, unless something drastically changes, I'll be skipping the relic entirely for Stormblood. I've already barely touched Pagos. RNG stats aren't fun, Yoshida. How difficult is this for you to understand?
    It's clearly catering to the crowd of rng grinders, wether those people like it or just put up with.

    And that's my issue with the latter. Whenever someone ingame mentions that they don't like Eureka but they wanna grab a couple of people to spend some time in it, it basically skews metric perception because unlike some other parts of the game that demands mandatory participation, this one's very optional. So naturally, devs go "well they say they don't like it...but they do it anyways. And they can avoid the content or stop progressing through it but they come back anyways. Must be the glam. Let's keep putting nice glams in it to justify our stay on course".
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    Last edited by SenorPatty; 09-15-2018 at 05:55 AM.