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  1. #31
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Are they seriously doubling down on the loathsome "RNG for your BIS" shit they've done in the "smash hit" content that was Diadem 2.0?
    Am I reading this correctly?
    If so, then oh wow, Eureka really IS another Diadem.

    Is this how Yoshida going to roll for every final patch of the expansion? Baiting people into repeating snorefest content for stuff that will not benefit them in any meaningful way unless they do content that 95% of the people don't do, or use a parser, thing that Yoshida himself doesn't like, and will be immediately obsolete the moment next expansion rolls by.

    Much good those i280(or was it 285?) RNG Diadumb weapons did for people who got them, bet it meant a lot to them in their sub-level 65 dungeon runs.

    Absolutely amazing.
    (13)
    Last edited by mosaicex; 09-15-2018 at 03:35 AM.

  2. #32
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I love how progression has nothing to do with the effort you put in but whether RNG decides to play nice. That's always such compelling and interesting gameplay!

    It pretty much screams they have nothing to keep people occupied outside the usual. At this point, unless something drastically changes, I'll be skipping the relic entirely for Stormblood. I've already barely touched Pagos. RNG stats aren't fun, Yoshida. How difficult is this for you to understand?
    (13)

  3. #33
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BreyVoreas93 View Post
    Where was this discussed?? Did I miss a live letter? Anyone with a source/article, I would just like to read through myself. This may be the end of it for me, I have a Pagos relic finished but I will not work on something that has to be retooled to the RNG gods for suitable secondaries.....this is absurd!
    afaik, Fan translation of JP Developer Blog on the Lodestone

    That being said, I'm interested in the Logos system right now... so I'll reserve judgement til then.
    From what it sounds like, Logos system will feature Cross-ROLE skills... allowing for non-traditional (for FFXIV) setups like DPS Tanks and DPS Healers. Which piques my interest... but will it be fun?! Also what are the impacts on Tanks and Healers proper, are they gonna get full ham DPS skills?
    (1)

  4. #34
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by ManuelBravo View Post
    For one is not forced content it's optional. The funny thing is no matter how much we complain people still do it. Also if you looked into the way feed back is being submitted on the last Producer letter http://forum.square-enix.com/ffxiv/threads/374760 they are listening to suggestions. Some of us do Like Eureka even though it could be hell sometimes. As for relic it's just an easy way to catch up who did not do previous along with gear. More updates will be coming and sadly those who have the same perspective of " I won't set foot into this..." always end up doing so sooner or later.
    The main attraction for SB content that is also the only way to get our SB relic. And seeing the feedback a big amount of people dislike it. (While they are using systems and RNGs that people already disliked in the past)
    (4)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #35
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    The main feature of the third upgrade of the Eureka weapons is that you can push secondary attributes such as spell speed to their maximum limit. It'll be a feature where players can create and attach the stats they would like to. -Yoshi P
    Our relic weapons have always given us a step where we can chose what secondary stats to apply. Doesn't sound like there's any RNG involved in this step either.
    (1)

  6. #36
    Player
    Noodle_Trinidad's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah (1.0) / Limsa (2.0)
    Posts
    129
    Character
    Noodle Sil'vaadle
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Quote Originally Posted by mosaicex View Post
    Are they seriously doubling down on the loathsome "RNG for your BIS" shit they've done in the "smash hit" content that was Diadem 2.0?
    Am I reading this correctly?
    If so, then oh wow, Eureka really IS another Diadem.
    Except thats what a lot of people, including me, have been saying about Eureka ever since they showed us Anemos on a Livestream. “Its going to be Diadem 3.0/4.0 but with Relic so it wont die in a few weeks”. Everyone shot it down as “Doom Calling” yet lo and behold its another Diadem.

    As it is now the content is suffering with Pyros’ activity being questioned given how many people have been pushed away with the Pagos and you need to wonder why the Devs are so insistent on keeping “Dino Island” content as the crowning jewel of this expansion. I wouldn’t be amazed if the way to roll the stats is in the form of an Emergency Mission that is map wide akin to Diadem’s final iteration.

    (Side Note: To everyone who blames FFXI players for Eureka remember this isn’t a response to their call but rather and insistence to keep the Island farm that was prevalent since the original Diadem, FFXI systems are their attempt at prolonging this.)
    (13)

  7. #37
    Player
    Erudito's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    316
    Character
    Alex Greaver
    World
    Brynhildr
    Main Class
    Machinist Lv 70
    Way to kill the relic for many of us, development team! Congratulations! Heck, you might have even dealt a crippling blow to Pyros too, making it an even more hated place than Pagos, and Pagos is terrible!

    You have most certainly made me lose interest on Pyros, that is for sure. Seriously, stop Eureka now. Kill the content now because its just going to die on its own anyway. Binding the relic to that place will not save it as too many people are needed to get things done.

    No more Diadem. No more Eureka.
    (5)

  8. #38
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    I love how progression has nothing to do with the effort you put in but whether RNG decides to play nice. That's always such compelling and interesting gameplay!

    It pretty much screams they have nothing to keep people occupied outside the usual. At this point, unless something drastically changes, I'll be skipping the relic entirely for Stormblood. I've already barely touched Pagos. RNG stats aren't fun, Yoshida. How difficult is this for you to understand?
    It's clearly catering to the crowd of rng grinders, wether those people like it or just put up with.

    And that's my issue with the latter. Whenever someone ingame mentions that they don't like Eureka but they wanna grab a couple of people to spend some time in it, it basically skews metric perception because unlike some other parts of the game that demands mandatory participation, this one's very optional. So naturally, devs go "well they say they don't like it...but they do it anyways. And they can avoid the content or stop progressing through it but they come back anyways. Must be the glam. Let's keep putting nice glams in it to justify our stay on course".
    (0)
    Last edited by SenorPatty; 09-15-2018 at 05:55 AM.

  9. #39
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Here's the ultimate question about rerolling...what will it cost us? If we have Anemos NM spawn rates and it takes the equivalent of 2 gold rank NMs to pay for it, I will accept that. If the price is steep and we're talking Pagos level spawns, I'm out, period. I refuse to do this relic if that's the BS they want us to do. I've done 3 of every relic since ARR, but I will walk right out the damned door.
    (2)

  10. #40
    Player
    ToniRomo's Avatar
    Join Date
    Sep 2013
    Posts
    236
    Character
    Toni Romo
    World
    Ultros
    Main Class
    Viper Lv 100
    Even if the gameplay is Pyros is super amazing (ha!) a lot of us will never see it because we gave up with Pagos.
    (17)

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