Quote Originally Posted by Seku View Post
So out of all the information that has been complied they decided to take the enmity issue to heart the most. At least they finally some what fixed Shadow Wall and Dark Mind almost a year in. Now if only Dark mind blocked physical damage or gave some type of benefit other than blocking magical damage. Really wish they'd just get it over with and re name the job to Rune Fencer, Mystic Knight, or Rune Knight since Dark Knight has never been known to tank magical damage -- that should have been in the prelim notes. :X
Yeah you can get over that lol; this is XIV's Dark Knight.

Shadow Wall I'd say is pretty well fixed; yeah it's still inferior to Vengeance but superior to Sentinel now that it has the proper CD time (Sent's CD sucks, I'd rather have it be weaker and shorter CD). It'd be great if it got an additional effect too (HP regen might be cool since healing from dark magic is their thing), but I'll still take what we're getting pretty happily.