


You can't answer because you know it defeats your view.I don't. But I'm not the one having to advocate what they should do, because they already did. And I'm pretty sure they have a good reason for that.
As for why they didn't do dungeons like that after, my guess, is because they didn't want to create a new roulette in HW for a specific dungeon (or two), and were afraid of people bailing out (before the penatly existed) if some dungeons were really longer that others.
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