Quote Originally Posted by Lord_Zlatan View Post
I dont really know anything about data and coding, but I am pretty sure that a list that shows the stuff thats been made or worn has to be less intense on the system than having to actually carry the item, or have it stored on a retainer... I agree. It doesnt need to be overcomplicated at all
Not really. Items in FFXIV really have the following volatile (changable) values:
Spiritbond level
Condition
Dye

It gets a little trickier when we start talking about pink-quality items and relics that allow for dynamic stat assignments, but for the purposes of glamour none of that matters. In fact none of what I mentioned there matters either (maybe dye, but I'd handle that differently). You simply stipulate that an item must be at 100% condition or above before it can be relegated to glamour duty, and warn that spiritbond level will go to 0. Just like the armoire actually. All you're really storing is the item's numeric ID value OR a big boolean list tied to the item database. The actual space any of this takes up is pretty small.

This is basically how WoW's glamour system works too. It just unlocks the glamour state for any item you've collected. It doesn't matter what happens to the physical item after that, you've got it and so do all the other characters on your account.

The OP's post really hits the nail on the head. SE rushed the hell out of their database and netcoding design process when they were making 2.0. And if they don't spend some time getting their act together, the whole thing is just going to collapse in on itself someday.