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  1. #1
    Player
    Eli_Jin's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Aly Kin
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Rukkirii View Post
    Hello! We received some information about job-specific gear that I'd like to share with you.

    It won’t be possible to attach materia to job-specific gear. Job-specific gear will feature stats that are better than gear that is craftable that have more than one materia attached. With that said, we will look into adding new gear in future patches that will have better stats than job- specific gear with multiple materia attached to them.

    There was also a question about the reasoning for the job-specific gear being referred to as AF (or artifact gear). While the upcoming job-specific gear is a type of artifact gear, there are plans to have other types of artifact gear in the future, some of which won’t necessarily be job-specific.

    Did no one else catch this contradiction where first Rukkirii said that we won't be able to attach materia to job specific gear, then says that new gear will be better than job specific gear with multiple materia attached (which can't have materia attached).

    I do realize that the second bolded statement can be taken to mean that the new gear with multiple materia attached will be better than job specific gear, but then why not say it that way?
    (0)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Eli_Jin View Post
    Did no one else catch this contradiction where first Rukkirii said that we won't be able to attach materia to job specific gear, then says that new gear will be better than job specific gear with multiple materia attached (which can't have materia attached).

    I do realize that the second bolded statement can be taken to mean that the new gear with multiple materia attached will be better than job specific gear, but then why not say it that way?
    lol yeah I noticed that too..was like wtf.
    (0)

  3. #3
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Babydoll View Post
    lol yeah I noticed that too..was like wtf.
    I think it might mean that even though JSE will be strong, high Ilvl, etc whatever you wanna call it that the stats themselves might not be desireable for all situations.

    Lets say the MNK gloves have +25 DEX, +15 ATK, which is as strong as a triple meld tier3s. Its possible to triple Meld Tier3s to have gloves with +40 STR which may be better than the JSE (well in my particular example it would be).

    The itemization probably isn't going to be 100% optimal, and all these new pieces may be situational.

    Like always, its best just to do the "wait and see" approach instead of freaking out about every last vague detail they provide.
    (0)

  4. #4
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Zdenka View Post
    I think it might mean that even though JSE will be strong, high Ilvl, etc whatever you wanna call it that the stats themselves might not be desireable for all situations.

    Lets say the MNK gloves have +25 DEX, +15 ATK, which is as strong as a triple meld tier3s. Its possible to triple Meld Tier3s to have gloves with +40 STR which may be better than the JSE (well in my particular example it would be).

    The itemization probably isn't going to be 100% optimal, and all these new pieces may be situational.

    Like always, its best just to do the "wait and see" approach instead of freaking out about every last vague detail they provide.
    What that quote meant is that JSE will be stronger than multiple materia melded gear you could get from a crafter.

    @Firon: When you can show me proof of someone leveling like you claim Pre ToAU, I'll retract my call of BS. Until then, you're just flapping your gums.

    I played that game for years, and I was a job whore so I played them all. Never did I personally see any possible way to do as you claim back then nor did I ever hear anyone claim to have done so, until now.
    (0)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eli_Jin View Post
    Did no one else catch this contradiction where first Rukkirii said that we won't be able to attach materia to job specific gear, then says that new gear will be better than job specific gear with multiple materia attached (which can't have materia attached).

    I do realize that the second bolded statement can be taken to mean that the new gear with multiple materia attached will be better than job specific gear, but then why not say it that way?
    I sort of interpreted that as them releasing even better JSE in the future that would have stats more potent than if we were even able to attach materia onto the initial set of AFs we'll get with 1.21.

    It could definitely use some clarification though.
    (0)

  6. #6
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    Quote Originally Posted by Rukkirii View Post
    Job-specific gear will feature stats that are better than gear that is craftable that have more than one materia attached. With that said, we will look into adding new gear in future patches that will have better stats than job- specific gear with multiple materia attached to them.
    Huh?! Rukkirii can you please clear this up it was written kind of funny. do you mean Crafted + 1 materia < JSE. Crafted + 2 materia > JSE (or will be later?)
    (0)

  7. #7
    Player

    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    49
    So i was reading this post yoshi did awhile ago, in producer letter XX i believe. I am wondering is there going to be stats on the jse that is exclusive in nature? "Haste,regen,ect.." Thats the example im giving, just a hunch.

    "Crafter motivation and repairs
    Crafters should place creating items as their highest priorities. Crafters should earn their respect through developing their skills to a high level. This is why we are spending a lot of time to implement the materia craft system.

    I think that repairs should be easily accomplished through using a small part of the skills that crafters have spent so long to develop. Crafters should receive the most satisfaction out of creating challenging weapons and armor and exploring the materia craft system." http://forum.square-enix.com/ffxiv/t...471#post318471 this is the link for refrence.
    (1)

  8. #8
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Well this intriguing....

    Could this hint at the difficulty level in obtaining Job-Gear
    (0)


  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Holy_Dragoon View Post
    Well this intriguing....

    Could this hint at the difficulty level in obtaining Job-Gear
    They posted before it won't be the same drop system as primals which maks me think it will be the new dungeons with lootable chest drops.
    (0)

  10. #10
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Nice. New info! Time to update the OP.

    I'll see if I can't reorganize it too.
    (0)

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