Hello, do I have your attention? GOOD! Because it's time to summarize all decent ideas that were given for DRK in this forum in the past few months. (I know that's subjective, but hey!) If you agree, or think another way about a suggestion I've pasted here, discuss!
Ill refer to any threads that I can still find with each change.
So let's get straight to it!
Sole Survivor:
Add an MP/HP drain (for the whole party?) effect to this skill.
Dark Passenger:
Lower MP cost, or make the DA version baseline.
Shadow Wall:
Change baseline recast 150s, but every time Dark Arts is used, recast drops by 3s.
Plunge:
2 points:
- Add 5 more yards to make it on-par with other gap closers in the game.
- Reduce animation lock, making it much more versatile to double weave (Dark Arts + Plunge) between GCDs.
The Blackest Night:
Make the duration last 1-2 seconds longer.
Grit:
5 seconds oGCD (and lower MP cost?)
- Unlock Blood Price to be usable without Grit.
+ 3.xx Reprisal:
http://forum.square-enix.com/ffxiv/t...nswardReprisal
Reimplement DRK's Reprisal from 3.x, but instead of making it only proc on a succesful parry, make it proc on a parry and when TBN breaks. This helps solve numerous issues DRK has atm.
+ Magic vulnerability debuff:
http://forum.square-enix.com/ffxiv/t...ability-debuff
Reimplement 3.x Delirium as a combo ender, but instead of making it reduce intelligence on target, it increases target's magic vulnerability. Other option would be to add this to Dark Passenger.
To synergize, all Dark Arts enhanced actions (DA + (Bloodspiller, Syphon, Carve & Spit, etc)) should become unaspected magic damage. This would give casters a competetive spot in speedruns and a nice boost to personal DPS.
Blood Weapon:
In light of the previously mentioned addition, Blood Weapon should be adjusted to give MP and blood on the impact of a weaponskill or action, instead of physical attacks only to prevent Dart Arts'ed weaponskills not giving you MP.
Change the cooldown to 30s, to better align the skill with raid-buffs and to prevent resource starvation.
+ (Not completely for DRK only; ) Some kind of customisation for Rampart.
Themed Rampart would be really nice. You would have the option to change it's animation/icon to another (like Summoners can glamour their Egi to Carbuncles, I suppose) so we can have Shadowskin back! I guess Warrior would be able to change it to Foresight?
Please consider any and/or all of these changes, just drop 'em by your balance team... actually, scratch that, please forcibly shove them into your dev team's face and I'm sure they'll figure something out![]()