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  1. #1
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90

    Should SE sell Gil (similar to WOW Tokens)

    I am just wondering why SE has not done this yet, Bots and spammers are still common in the game and its really annoying to see some hacked account spamming for days. Would this not resolve the issue for FF, to promote in game time tokens for Gil? Potentially making them more revenue, while resolving this nuisance and allowing players to buy time with Gil? In my opinion its a win-win situation.

    WoW Tokens: https://worldofwarcraft.com/en-us/ne...-the-wow-token
    (9)

  2. #2
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    But then wouldn't that effectively make a sub game P2W? Uh, no thanks.
    (31)

  3. #3
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reaperking386 View Post
    I am just wondering why SE has not done this yet, Bots and spammers are still common in the game and its really annoying to see some hacked account spamming for days. Would this not resolve the issue for FF, to promote in game time tokens for Gil? Potentially making them more revenue, while resolving this nuisance and allowing players to buy time with Gil? In my opinion its a win-win situation.

    WoW Tokens: https://worldofwarcraft.com/en-us/ne...-the-wow-token
    The token will never be interesting enough to let RMT die out. They will always be cheaper and people will always buy there. I don't know if you play WoW but you still get RMT whispers over there.
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #4
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Ugh…. Please, not again.

    Why no Plex system?
    [Cash Shop Idea] Game Time Token
    Token System/Subscription
    It's time to reevaluate the idea of adding a PLEX/Chronoscroll-like system to FFXIV
    SE Please implement a Chonoscroll/PLEX system in FFXIV: ARR

    Quote Originally Posted by Aldora View Post
    This subject has been discussed several times in the past and every single one of them became quite heated at that. The main issue people have with this is the mindset behind it.

    One person says that that people will be able to buy game time with an in-game currency, so that they don't have to pay the subscription fee due to real life financial issues. Another person says that (s)he has so much in-game money, that they save spend it on buying game time through the market boards and save money. And finally another person says it's to battle RMT, by "legalizing" it through a token system like "Chronosphere/Plex/WoWTokens/etc".

    But, why are we in this situation to begin with? Because players buy in-game currencies by spending real money through RMT. As long as there are people buying in-game currency with real money, there will always be RMT around the corner who will make full use of that opportunity. But, “legalizing” it is not the way to go.

    RMT is a bannable offence and thus has to be punished. You buy gil? You suffer the consequence. Period.

    The only wish i have is that SE hunts them down faster. Have a GM stand in each zone of the game and the second they see an RMT shout or receives one through tell, let the ban hammer fly. They can even suspend them until the internal investigation of their illicit activities/RMT Advertising has concluded.

    RMT should not be tolerated and addressed with a firm hand. Not be “challenged” by introducing your own “Legal RMT”.

    But, make no mistake. I’m all for the opportunity to gift game time to friends or family, but not like this. If you want to gift game time, either buy a game time card for them, or have the ability to purchase game time through the Mog station, which then can be sent directly to the SE account of person you want it to be sent. The person would then receive either a real life e-mail saying that their game time has been extended for the amount which has been paid for, or the person would receive an untradeable and unsellable item in the Moogle Mail box which will extend their game time upon use.

    Game time should never be sold through in-game currency and the reason why is basically due to the question: “How much in-game currency do you think is game time worth?” Depending on who you ask, you will get a different answer every time.

    Even if SE sets a fixed price for the tokens on the Market boards, if we take the housing system into account, how many people would actually be able to afford these tokens? There’s a very big disparity between players when it comes to their virtual income. Top tier crafters tend to have a heck of a lot more Gil than someone who only runs battle content on a casual level. So, why would only a “select group of players” be able to purchase game time through in-game currencies?

    And if we turn this question around, if someone wants to get more Gil (to buy an in-game house or crafted raiding gear), they would be able to buy a Token and sell it on the Market boards. However, there are plenty of crafters who work for the Gil they earned. How would that be considered "fair" for the amount of time and effort the crafter has put into the game?

    Even though the money is only moving around, the financial disparity between players will only increase over time.

    This particular topic will always have 2 camps sitting at polar opposites of each other, who will never be able to agree with each other. I personally, am sitting at the camp that gives a firm “No” to a system that allows people buy game tokens which real money, which they can sell on the Market Boards for in-game currency. As well as allowing people to buy game-time with an in-game currency only.

    They only way i would agree with such a token system is when:
    • You can use it to buy Game Time for yourself through the MogStation, without needing to subscribe to the game. There are people who are having difficulties subscribing to this game, because their transaction keep getting denied their banks and they are forced to pay with “Crysta”. Or when people only want to play for 1 single month, without the hassle of starting and canceling a subscription. Make buying Game Time / Subscriptions easier for them.
    • You can use it to gift Game Time to friends and family through the MogStation. The person would then receive either a real life e-mail saying that their game time has been extended for the amount which has been paid for, or the person would receive an untradeable and unsellable item in the Moogle Mail box which will extend their game time upon use.
    That’s all i have to say about this topic.
    I’ve said more than enough about why a system like this should not be implemented in FFXIV or any subscription base game for that matter.

    You all have a pleasant day now. (^_^ )/ /bow *closes the door behind her*
    (37)
    Last edited by Aldora; 10-19-2017 at 09:53 PM.

  5. #5
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    That's pay to win, more or less. If they do so, the game needs become subscription free.
    (2)

  6. #6
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    The ingame markt wil also not work with this systeem.

    Can we put an filter on the word WoW ?
    (6)

  7. #7
    Player Qojon's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    220
    Character
    Qojon Dejon
    World
    Exodus
    Main Class
    Thaumaturge Lv 70
    Wouldn't they just end up being undercutted to death?
    (1)

  8. #8
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Why do you think WoW does that? I mean making Gill is not that hard. People are just too lazy or want things handed to them. Also they just became their own Real money traders just cutting out the middle man... We really need to filter WOW here -.-
    (1)
    Last edited by ManuelBravo; 10-19-2017 at 10:39 PM.

  9. #9
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Real money trade is still real money trade, even if the company begins to endorse it by its own means. It's essentially giving in to players that want to throw their credit cards for easy in game currency. It's pay to win, even in a game where you cannot outright buy the best gear for battle from a market board. There's party finder and content sellers for that.

    I'm also on the extreme side with a firm no. Aldora makes enough valid points in their post.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  10. #10
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Xlantaa View Post
    That's pay to win, more or less. If they do so, the game needs become subscription free.
    WoW does this and somehow magically it hasn't become a pay to win or a subscription free game.
    (12)

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