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  1. #1
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mrfox0707 View Post
    I fully agree with the OP. We really need to keep and make more open world dungeons. I do have to say I hated that damn Garliage Citadel.
    hence the awesome nickname... "Garbage Shitadel" lol. it lives in infamy among the likes of the "Dunes".
    (1)

  2. #2
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I never want to see a place like Garlaige Citadel or Eldieme Necropolis again.
    (3)

  3. #3
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Cactuar
    Main Class
    Archer Lv 50
    I like this idea. I also would like to see us not having every single map on entry...gotta earn them. I don't have any zones memorized and I wish I did, but I just look at the mini maps and main maps! Also, maybe make us walk to teleportation crystals before allowing other party members to teleport to them. Forced/encouraged exploration.
    (4)

  4. #4
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Yes yes yes We need some variety in our open world zones and doors that have different requirements to open is an addition I would welcome. That said, if the devs come up with an even cooler idea unique to XIV I would enjoy that even better.
    (3)
    Last edited by Pyretta_Blaze; 12-30-2011 at 07:20 AM. Reason: to clarify I do not want FFXI copied wholesale into FFXIV

  5. #5
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,807
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    The switch doors in xi were interesting. Not something I would like to see repeated. Granted they were kind of cool when you had a group going through them. Yea i will admit it was kind of nifty to work together to get the things open and every body inside.

    How ever if you were the only person who had to go behind them you had to brow beat people into dropping what they were doing and come out to help you. Something that i never enjoyed doing.

    Now if you are talking about legit puzzles to open some doors then i can dig that. A legit puzzle can be solved quickly by a group or the lone wolf who is lagging behind the pack.
    (4)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #6
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,423
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    luckily there were usually ways to bypass these. Any of the 3 banishing gates could be bypassed if you had [s] access and you could bypass the 3 mage gate as well if you were willing to run a few short quests. Made getting af gear easier.

    These were more a nuisance than anything imo. Having to get 3 ppl together just run our and open a gate for you then warp out. Meh. Its just an annoyance. If they do give us something like this again they need to give us a way to bypass them if we are willing to run quests or something of the sort.
    (2)
    Last edited by MicahZerrshia; 12-30-2011 at 06:07 AM.

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Whilst I'm not a fan of pretty much any of the zones you mentioned, I can see what you're shooting at and I have to agree that these kinds of things would really make the game world feel special, with explorable open world dungeons to venture into and find treasures etc.

    My fondest memories of FFXI involve the beginning of the ToAU expansion where everyone ventured out into the new world for the first time to see all the amazing new areas and complete the new storylines. What they didn't do is sit in cities with a content finder immediately, and never leave because you get teleported inside the dungeon. (Disclaimer: I recognise that people gathered in cities and shouted for group members, but there was always some degree of travelling and rarely were you shut off from the rest of the playerbase like a 'theme-park' style of game with dungeons).
    (2)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    283
    Oh looks, its another one of those "lets make this game like FFXI" threads, I got something you'd be interested in:
    http://www.playonline.com/ff11us/index.shtml
    You're welcome to leave and go there.
    (0)

  9. #9
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Zeref View Post
    Oh looks, its another one of those "lets make this game like FFXI" threads, I got something you'd be interested in:
    http://www.playonline.com/ff11us/index.shtml
    You're welcome to leave and go there.
    How original.
    (3)

  10. #10
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Quote Originally Posted by Zeref View Post
    Oh looks, its another one of those "lets make this game like FFXI" threads, I got something you'd be interested in:
    http://www.playonline.com/ff11us/index.shtml
    You're welcome to leave and go there.
    Just wanting some content added to XIV that is similar to something XI had is not wanting them the make the whole game like XI... I don't think anything is this thread said "copy XI wholesale!" just that the OP enjoyed that content in XI and thinks it would be a nice addition to XIV.

    Or shouldn't we have anything in XIV that is like something that existed in XI?
    (2)

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