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  1. #1
    Player
    Sontawila's Avatar
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    Apr 2011
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    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70

    please PLEASE help us understand

    It has been over a year now and numerous threads have been created asking about the actual affects of stats; a little while back we were promised a full breakdown of stats affects (cant locate the actual thread).

    Now with the notes of 1.20, stats has become even MORE vague: STR to affect MRD damage while VIT to affect MRD arm damage. All fine and dandy but how exactly and by how much?

    Is it against SE policy to disclose actual figures of how stats work? for instance,
    1 STR = 2 ATK points? 1 ATK point = +1 damage?
    1 MND = 2 Healing Magic potency? 1 Magic Potency = +10 HP points to cures?
    1 DEX = 2 ATK Points to ARC Damage?
    .
    .
    .
    .etc

    And what are the bonuses to Auto attack and how to calculate them?

    I really hope to lay this issue to rest once and for all...
    (2)

  2. #2
    Player
    Nyls's Avatar
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    Apr 2011
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    15
    Character
    Nuru Yero
    World
    Siren
    Main Class
    Gladiator Lv 90
    I would like for them to be specific about the stats as well. Especially since we can only add points to stats once. I wanna know how much of what I can put where.
    (0)

  3. #3
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    We already discussed that here: http://forum.square-enix.com/ffxiv/t...th-Please-help

    If you want to know how strength works in patch 1.19, go there.

    As far as the new patch notes are concerned, what is your point of confusion? It seems pretty crystal clear to me.
    (1)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #4
    Player
    Sontawila's Avatar
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    Apr 2011
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    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Rentahamster View Post
    We already discussed that here: http://forum.square-enix.com/ffxiv/t...th-Please-help

    If you want to know how strength works in patch 1.19, go there.

    As far as the new patch notes are concerned, what is your point of confusion? It seems pretty crystal clear to me.
    Thanks for the reply, but it is till need an official clarification on how STR relates to ATK and how both relates to DMG output.

    And if the patch notes are clear to you, please tell me how much would 1 DEX do to increase DMG by how much? and how much would 1 INT affect Enhanced Blindside? just to name a few.
    (0)

  5. #5
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    The terms are what is confusing you.

    Both STR and ATK are independent stats that affect your overall damage.

    Increase STR stat, and your damage goes up.

    Increase ATK stat, and your damage goes up.

    Increase both stats, and you damage goes up.

    It DOES NOT work like in FF11.

    Quote Originally Posted by Rentahamster View Post
    They never said it like that. Bayohne specifically said that it doesn't work like in FF11.


    The cause of most of the confusion comes from the ambiguity over what "attack power" means. To some people, "attack power" means the "attack" stat on your attributes page. To other people, "attack power" means how much damage you do to an enemy. Many people use it interchangeably, and that leads to confusion.

    So, as clearly as possible:

    STR does not affect the "attack" stat that you see on your attributes page. The only way to increase the "attack" stat is to wear gear that has +attack power on it.

    Adding either STR or the "attack power" stat raises your overall damage output. Both stats raise minimum and maximum damage.

    Every 1 point of STR increases your damage output more than 1 point of "+attack power". This is roughly a 2:3 ratio as pointed out by Carraway's testing.

    A piece of STR materia is roughly equal to a piece of ATK materia of the same quality since you get more ATK stat in an ATK materia, so just use whatever you got. There are some differences, but that only matters to hardcore players so don't even bother.
    (1)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #6
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sontawila View Post
    And if the patch notes are clear to you, please tell me how much would 1 DEX do to increase DMG by how much? and how much would 1 INT affect Enhanced Blindside? just to name a few.
    Those are the things you need to test out on your own if you want more specific information.

    They already said that DEX on archer = more damage. Isn't that enough?
    (2)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  7. #7
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
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    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    --bump bump--
    (0)

  8. #8
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    stats were broken down in the patch notes
    (0)