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  1. #1
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Yes it is. I still haven't gotten a bolt from A9/10 yet due to sub-20 rolls.
    (0)

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,755
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The main problem with RNG in this game is that it's not made with human players in mind. I think the numbers are made to work out to the correct percentage if you do like a billion attempts, which is how SE tests it. However, we as players usually do more in the 10-100 range, and it doesn't work out as well in those smaller sample sizes. So pretty much everyone who has ever gathered has probably failed at least 5 in a row at 90% chance or higher, and that feels super broken. So even though the math might work out to be close in the long run it's a terrible system for the players of this game, because it's frustrating to us to see 90% and then not get 9 out of 10, because it actually means 9 billion out of 10 billion and all our attempts were in the wrong billion.

    They either need to fake RNG and add a streak breaker so the outcome better matches our expectations, or get rid of the exact percentages so I don't see 85% and then get 40 out of 100. Just replace the 90-100 range with and the 0-89 range with .
    (1)
    Last edited by Fawkes; 02-13-2017 at 01:58 AM.

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Fawkes View Post
    The main problem with RNG in this game is that it's not made with human players in mind. I think the numbers are made to work out to the correct percentage if you do like a billion attempts, which is how SE tests it.
    This is how percentage chances work. The higher the samples, the more correctly the percentage. Don't trust your brain if it come to percentage chances. It is too emotional for the cold math. Check it with a pen, a paper and a calculator.
    (4)
    Last edited by Felis; 02-13-2017 at 02:40 AM.

  4. #4
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,755
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    Don't trust your brain if it come to percentage chances. It is too emotional for the cold math. Check it with a pen, a paper and a calculator.
    That's my entire point. The game is played by humans, not robots. It should have RNG that humans see and think "yeah, that's what should have happened". Not RNG that humans see and think "why is this so broken?"
    (3)

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Fawkes View Post
    The main problem with RNG in this game is that it's not made with human players in mind. I think the numbers are made to work out to the correct percentage if you do like a billion attempts, which is how SE tests it. However, we as players usually do more in the 10-100 range, and it doesn't work out as well in those smaller sample sizes. So pretty much everyone who has ever gathered has probably failed at least 5 in a row at 90% chance or higher, and that feels super broken. So even though the math might work out to be close in the long run it's a terrible system for the players of this game, because it's frustrating to us to see 90% and then not get 9 out of 10, because it actually means 9 billion out of 10 billion and all our attempts were in the wrong billion.
    Truth is, if you don't get occasional streaks of good or bad luck, then that is evidence of a bad RNG.
    (2)

  6. #6
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    ITT: People who don't know how probability works.
    (1)

  7. #7
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,755
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MistakeNot View Post
    Truth is, if you don't get occasional streaks of good or bad luck, then that is evidence of a bad RNG.
    Yes, I know. I want "bad" RNG. Actual random is not good for everything.
    (1)

  8. #8
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    This thread boomed more than I expected it to lol so I'll throw a couple replies out here:

    Yes, I am generally unlucky but I do have some lucky moments. However, they usually come back to bite me with very unlucky moments. Despite this, I know bad RNG and accept it when I see it, but sometimes it is utterly ridiculous and farther from the average odds than it should be, which is why I made this thread.

    It is also true that there are good RNG times as well as bad but as has been mentioned the bad to tend to outweigh the good and therefore play favorites with the bad side.

    Random is random, but rigged is rigged. RNG honestly feels slightly rigged in this game...
    (1)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  9. #9
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Definitely agree that the game could use much less RNG.
    (1)

  10. #10
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    I wonder who are actually programming RNGs?
    So much said in this topic that is just not true...

    Edit: In a Dev post SE already said which algorithm they are using for FFXIV, those who are familiar with RNG programming know about its weakness.
    (3)
    Last edited by Yukiko; 02-13-2017 at 04:30 AM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

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