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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Problem is that SE are consistantly putting new NPC only in Uldah or the surrounding area's.

    Materia Goblin, Ifrit/Moogle Loot NPC, it seems they aren't interested in spreading the population into other cities.
    (0)

  2. #2
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,424
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jinko View Post
    Problem is that SE are consistantly putting new NPC only in Uldah or the surrounding area's.

    Materia Goblin, Ifrit/Moogle Loot NPC, it seems they aren't interested in spreading the population into other cities.
    Maybe but since the population is nearly all in Ul'dah if they do place npc's in other areas they would have to listen to ppl here on the forums whine about having to travel all the way to grid or LL to talk to the npc. Its never a win/win for se
    (0)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by MicahZerrshia View Post
    Maybe but since the population is nearly all in Ul'dah if they do place npc's in other areas they would have to listen to ppl here on the forums whine about having to travel all the way to grid or LL to talk to the npc. Its never a win/win for se
    Thats true, they should just take a hard stance in those cases and say if you want to play the game you have to expect to travel, I mean they added airships for this very reason.
    (0)

  4. #4
    Player
    Kahne's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Kahne Talvace
    World
    Hyperion
    Main Class
    Lancer Lv 50
    {Yes Please!} Agree with the OP very much so
    (0)

  5. #5
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jinko View Post
    Problem is that SE are consistantly putting new NPC only in Uldah or the surrounding area's.

    Materia Goblin, Ifrit/Moogle Loot NPC, it seems they aren't interested in spreading the population into other cities.
    ifrit has been there since main story line so cant help it. they have you go to grid to activate the quest each time. and grid has moogle.Also i never go the materia NPC so that wouldn't anchor me to a location.
    (0)

  6. #6
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by syntaxlies View Post
    ifrit has been there since main story line so cant help it. they have you go to grid to activate the quest each time. and grid has moogle.Also i never go the materia NPC so that wouldn't anchor me to a location.
    True enough, except when you need materia removed from an item (which isn't often at all), you don't go there more than three, maybe four times--in order to learn making materia, gathering catalysts, melding materia, and melding multiple materia.
    (0)

  7. #7
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Conradus View Post
    True enough, except when you need materia removed from an item (which isn't often at all), you don't go there more than three, maybe four times--in order to learn making materia, gathering catalysts, melding materia, and melding multiple materia.
    i personally would never try to remove the materia, id rather go for a double meld and risk losing the gear since im gonna lose the materia anyway. but thats me.

    people are anchored to uldah cause no one wants to be the first to put their retainers in wards no one goes in. i could say screw it im gonna go to LL and list my items in LL to break this trend, but id probably be doing it alone.
    (0)

  8. #8
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Agreed, it would be great if the search was linked, would tie into the fee better, show what city it's in etc.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    119
    Until Square can get Uldah working with the new features without crashing, I don't think this is a good idea. XD
    (0)
    FFXIV Camps
    http://ffxivcamps.blogspot.com

  10. #10
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,424
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Once we get a Jeuno (most likely Ishgard) the city markets will become as barren as the old sandy/basty/windy anyway.

    The only thing I miss about the ones in xi not being linked is being able to buy a scroll for 10k on the sandy ah and reselling it for 300k in jueno cause someone was too lazy to look up ffxiah.com lol I made so much gil that way in xi.

    I dont think you should be able to meet ppl in the market wards or travel between city via them but once we have an actual ah in place this wouldnt be a 100% bad idea. As it is right now tho, idk if it would work. V2 and and ah and what not are in view tho so for now, esp with such a small player base, its fine imo
    (0)

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