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  1. #531
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    To the person talking about Yoshidas experience...he didn't even play ffxi, and that is this companies other mmo :/ I find that odd..

    Anyway yeah we need a parser but they'll never give us one lol.
    (5)

  2. #532
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ghishlain View Post
    I've been playing the game since AAR launch and I've only seen parser abuse once in my entire career playing the game. I've seen far more abuse from "bad players thinking they are the best thing since sliced bread" than Parser abuse.
    My experience is the same, barely seen parser abuse. Yet to see a solution how to fix that from anti parsers. I'm still all eager to hear their solution to it. Btw great post, love everything about it and you have one of the best arguments in this thread /hats off.
    (7)

  3. #533
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Seraphix2407 View Post
    My experience is the same, barely seen parser abuse. Yet to see a solution how to fix that from anti parsers. I'm still all eager to hear their solution to it. Btw great post, love everything about it and you have one of the best arguments in this thread /hats off.
    My experience is the same. On the flip side, I've seen numerous positives from player's who have adopted using them.
    (7)

  4. #534
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,712
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seraphix2407 View Post
    My experience is the same, barely seen parser abuse. Yet to see a solution how to fix that from anti parsers. I'm still all eager to hear their solution to it. Btw great post, love everything about it and you have one of the best arguments in this thread /hats off.
    Best solution I can think of to alleviate the concerns of anti-parser players is to simply put into more actual class/job/role learning into the game, so that by the time the parser's capable of judging them, it's mostly just telling them when they're having trouble syncing rotation and mechanics or are short on gear, not that they have no idea how to play their class/job/role... and boosting their swift kick out of party. Give some actual support, rather than trying to hide the failings of players who have trouble figuring out how to optimize their gameplay on their own (or, at least as often, are unwilling to look up a guide, or don't wish to put in the time on a dummy or across numerous fights to build muscle memory--the benefits of which are easily doubled with a parser).
    (1)

  5. #535
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Seraphix2407 View Post
    My experience is the same, barely seen parser abuse. Yet to see a solution how to fix that from anti parsers. I'm still all eager to hear their solution to it. Btw great post, love everything about it and you have one of the best arguments in this thread /hats off.
    What I've seen a lot is stopping runs because of the DPS issue like "In the end, we'll hit enrage" when most of the team is still learning to deal with mechanics.

    I still think SSS is a good progression tool, when it comes to corrrecting pure DPS flaws. If you do a really bad rotation, then you won't clear the corresponding SSS. And if you clear SSS but fail in the content, then it's because you're screwing some mechanics. Like someone posted here, you could gate the entry to content with SSS, to get rid of "bad players thinking they are the best slice bread"...

    That's exactly what Faust and Hummelfaust are, technically. But SSS doesn't make you waste 7 other people's time.
    (0)

  6. #536
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Preypacer View Post
    Regarding people who claim that if they're doing (as a random example) 1500 dps, and another is "only" doing 1000 that you were "carrying that person", answer me this: Could you have cleared that content, in the same amount of time, and with the same efficacy without the 1000 dps person being there? If no, then they were contributing, you were not carrying them, and you should promptly get over yourself.
    No person in the pro parser camp cares about someone doing 1000 if he or she is doing 1500. It's the ones who laze around and let the party carry them who are mentioned. Aka ice mages, or those watching Netflix. I won't even bother with your countless fallacious strawmen since a couple others addressed them already.
    (9)
    "SCREW IT GOING WHM AST CAN'T DEFEND THEMSELVES" -Noob Healer in Seal Rock 10/17/2015

  7. #537
    Player
    Ciri_Wolf's Avatar
    Join Date
    Jan 2016
    Posts
    168
    Character
    Cat Mommy
    World
    Sargatanas
    Main Class
    Bard Lv 90
    I'm less concerned with the small chance of trolls, and more concerned with the average Joe. Every single DF run is gonna dissolve into an argument with parsers. My healer is gonna ask why my DRG's DPS is lower than "some other DRG" and the DRG is gonna tell the healer that her healing is terrible. And my DFs are gonna take longer. As much as I want parsers I'm glad Yoshi-P is smart enough to see that and we will never get them.
    (2)

  8. #538
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    I hope the Anti DPS Meter fraction isn't doing trial roulette these days.

    I got into Ravana (STORY MODE!) yesterday and it was the same desaster I've read of in another thread. The damage these DD threw out was sooo low. One of them did less than 100 DPS.

    I just leave this picture here of the other thread, as it shows exactly the same I had to see myself over and over yesterday.



    Additional to just showing the numbers a performance gauge would be nice, which shows how you perform compared to other players in the same job at the same gear level.
    (12)
    Last edited by KarstenS; 05-19-2016 at 05:10 PM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  9. #539
    Player
    Ciri_Wolf's Avatar
    Join Date
    Jan 2016
    Posts
    168
    Character
    Cat Mommy
    World
    Sargatanas
    Main Class
    Bard Lv 90
    TIL: every single person who doesn't want parsers are lazy and don't put out high numbers.
    (2)

  10. #540
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,548
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 90
    Lot of vitriol in this thread, while I still support parsers http://forum.square-enix.com/ffxiv/t...04#post3699204

    There is one comment from an earlier poster I noticed (can't remember who so if it was you I give credit to you) about a concern about the formation of a dps/numbers obsessed community and that is most definitely not an invalid concern and the sort of risk you take once parsers are fully allowed. SE has been very consistent about not wanting to tell the players the actual calculations of all the parts of the damage calculations, a stark contrast to WoW that tells the players absolutely everything about the the calculations and numbers so the players can max out their performance and it does quickly become a "thing" where everyone will change to whatever the best spec is (and there is ALWAYS an optimal dps spec, MMO's are and will always be nothing but number generators with a fancy UI) even for a theoretical 1% increase.

    However, I don't necessarily see that becoming an issue with this game and I will tell you why. There is no ambiguity on specializations or different builds in this game, every class has exactly one and only one rotation they can do to achieve maximum dps and (outside of mch, brd, and drg to a lesser extent) there is very little rng or randomness to the optimal DPS rotations. Once you know what that optimal rotation is, a parser just tells you how well you're able to execute that rotation in a combat scenario with actual mechanics and things to dodge or moving enemies.
    (4)

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