Quote Originally Posted by Seraphix2407 View Post
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Call me old school, but you can always manually parse the data yourself using the combat log. That actually use to be my favorite thing to do in older MMO's. Sit down with the other guild/raid leaders and manually pore over the combat logs to figure out new strategies and ways to deal with difference mechanics. Current technology and how fast information is shared now, this method isn't really viable anymore.


One thing I would like to point out in general, a lot of people are assuming that if they add in a parser, that it will be something like ACT or one of the many addons for WoW and other games. I highly doubt this is the case and at best all you can hope for is something that shows your dps or total damage during the fight.

One compromise I can see for those against a parser and those for it, is to have a screen pop up after you leave the duty displaying all the information. This will prevent toxicity during the run for your DF runs, and will still provide the information you would need to see how you compare. The only downside to this that I can think of is that you will get players who choose to ignore mechanics to push out more damage causing others to pick up the slack. (Example, M2/4 normal where someone willingly takes a height error because they don't want to move, or ignores Enumeration causing unneeded damage).