Is there a way to make "motion" syntax for skills, something that shows the effect but doesn't affect the player, mobs or place the respective skill on cooldown (as well as being used in spite of the class being unable to use the skill itself)?
Is there a way to make "motion" syntax for skills, something that shows the effect but doesn't affect the player, mobs or place the respective skill on cooldown (as well as being used in spite of the class being unable to use the skill itself)?
Last edited by Morningstar1337; 03-23-2016 at 11:05 AM.
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