Meld accuracy, never worry about misses again. (For the foreseeable future )
Meld accuracy, never worry about misses again. (For the foreseeable future )
So as the accuracy cap to land hits rises, there's only so much melding accuracy will do for healers down the line.
As far as I know, regardless of class, all DoW/DoM (and possibly DoH/DoL too) have 354 base accuracy. The i220+ raid/tome gear has 18 materia slots total.
That means you can reach 516 accuracy before food with Grade IV accuracy materia or 570 accuracy before food with Grade V accuracy materia.
The magic accuracy cap for A4S is 540, so that's certainly achievable, and you can probably reach acceptable hit rates in Midas Savage even with Grade IV and food, but unless i250+ gear has accuracy or more materia slots, it might be tough to manage in A9S+.
It also means you're devoting all your melds to a DPS stat, rather than a healing stat.
hope SE removes acc for every1 come 4.0 , juggling acc isnt fun
^ Exactly.As far as I know, regardless of class, all DoW/DoM (and possibly DoH/DoL too) have 354 base accuracy. The i220+ raid/tome gear has 18 materia slots total.
That means you can reach 516 accuracy before food with Grade IV accuracy materia or 570 accuracy before food with Grade V accuracy materia.
The magic accuracy cap for A4S is 540, so that's certainly achievable, and you can probably reach acceptable hit rates in Midas Savage even with Grade IV and food, but unless i250+ gear has accuracy or more materia slots, it might be tough to manage in A9S+.
It also means you're devoting all your melds to a DPS stat, rather than a healing stat.
Right now my accuracy is 354 without food. Meanwhile other jobs have 600+ accuracy. While melding accuracy is an option, I feel as though Mind is more important and melding accuracy to our gear will only bandaid the problem. Also, non-healer jobs have accuracy on their gear.
You can't meld Mind onto anything as healer gear is already capped on mind....Right now my accuracy is 354 without food. Meanwhile other jobs have 600+ accuracy. While melding accuracy is an option, I feel as though Mind is more important and melding accuracy to our gear will only bandaid the problem. Also, non-healer jobs have accuracy on their gear.
You can only meld main stats onto gear that doesn't have the main stat already (unless it's a piece of normal quality crafted gear, that's the only time it wouldn't be capped.)
It's always been this way. :P
I'm going full accuracy on my pieces personally, as most of my gear has crit capped on it without melds and even with the pieces that don't, making my broil, miasma, and energy drain not miss will have far more impact than a tiny bit more crit or det imo.
Last edited by FoxyAreku; 03-03-2016 at 08:58 AM.
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