The fact that there is not enough clarity in the ToS, UA, game guides, and individual GM decisions(take screenshots of these with grain of salt, SS can be faked!) is the reason this argument is happening at all. The distinction of if selling a house in the context of this game being innately good or innately bad is entirely irrelevant. I'm not looking for an Exact Text Line of "You shall not buy or sell houses!", but the spirits of the sections I keep getting pointed out do not apply. 3.2, spirit is "Don't screw with our clients, connections, or servers. 3.6, spirit is "Don't use our game to commit crimes." Nowhere covers the spirit of "Selling houses is bad."

Judah, you would have a ton of fun with a college Microeconomics class, its obvious you've put lots of thought into this and seeing how you stack up alongside a few centuries worth of free market studies might show you a potential career!