Shposhae had some pretty cool things going for it: several different NM's, one of which had a certain spawn condition; coffer keys, large with multiple levels, and I liked how the wisp enemies would follow a trail and gather around the clams, and you couldn't kill them until they respawned out of the clams.

My only complaint is that visually, it looked identical to Cassiopeia Hollow and Mistbeard Cove, which really ruined a lot of the appeal for me. I could understand if this game was on an older-gen console, but a PC game shouldn't have that kind of limitation.

If treasure hunting was ever implemented, I could see Sphoshae being a good hunting area. I'd love being able to hunt down Mistbeard's treasure, and then possibly run into him (or his ghost...?) and other pirates who are after it, and have to fight through everything before claiming it myself!