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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The Low level Dungeon is by far the best of the Three. Like the OP I also wish It had a wider level range rather than being all the same.

    I also agree that DD needs to be redone. Less of a Speed run and more of a Challenge run. I'm ok with a timer, but there is no reason for you to have to just not fight anything the whole time to win..
    (2)
    Last edited by Kiote; 12-06-2011 at 07:39 AM.

  2. #2
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Shposhae had some pretty cool things going for it: several different NM's, one of which had a certain spawn condition; coffer keys, large with multiple levels, and I liked how the wisp enemies would follow a trail and gather around the clams, and you couldn't kill them until they respawned out of the clams.

    My only complaint is that visually, it looked identical to Cassiopeia Hollow and Mistbeard Cove, which really ruined a lot of the appeal for me. I could understand if this game was on an older-gen console, but a PC game shouldn't have that kind of limitation.

    If treasure hunting was ever implemented, I could see Sphoshae being a good hunting area. I'd love being able to hunt down Mistbeard's treasure, and then possibly run into him (or his ghost...?) and other pirates who are after it, and have to fight through everything before claiming it myself!
    (4)