Quote Originally Posted by Quesse View Post
I'm not saying the gameplay is not there at the end but why can't it be there the entire way through? Its abhorrent that you can literally one button press your way through an entire craft. Why couldn't there be a more elegant enjoyable solution? Why is there no feeling of advancement? Why would people rather powerlevel than enjoy the journey to 50?
Because I already got LNC and ARC to 50 before the patch and I don't want to dedicate another 2 months to getting the next class to 50.

That was the promise of the physical levels, getting to 50 physical level would make ranking up other classes easier than starting from scratch. But SE removed physical level, now a new player level 0 in all classes would level at the same speed as a player who is rank 50 in 2-3 classes. Power leveling compensates for this problem by allowing an established player with friends who help him/her level faster.