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  1. #1
    Player
    Eii's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Kikisha Kisha
    World
    Shiva
    Main Class
    Warrior Lv 90
    uhm, yeah if xou really want to find excuses for using certain skills, yes, you can push them all if you want.

    thing is, the better the group, and the higher the overall dps of that group, the less need for all that extra stuff. well, if its an over the top group, you wont find yourself casting a single heal once.
    there's a nice trick with holy though. just wait a second before casting the next one. you'll lose some dps. but as a trade you keep trash stunlocked. which on the other side means, no dmg on tank. which means: if dps are high, a smn in group with his handy shadowflare and the tank knows his stuff, yeah, you wont need to heal anything except maybe tankbusters or maybe some crits on your tank.
    cool hu?

    i'll repeat myself: this game isn't designed for this trinity setup. and i'm not sure if it ever will be.
    (0)
    <3

  2. #2
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Eii View Post
    there's a nice trick with holy though. just wait a second before casting the next one. you'll lose some dps. but as a trade you keep trash stunlocked.
    This is why you fill the space between your first and second Holy with Aero III....

    Quote Originally Posted by Eii View Post
    hm, well, if you play around with those awesome(ly useless) healing tools you could at least pretend you*re doing smth once in a while.
    It's far preferable that your healer make your admittedly easy and repetitive dungeon run go faster by actually doing something. Standing around pretending to be useful by overhealing or by spamming unnecessary Stoneskins is doing no one any favors.
    (3)