Really Jennestia? Is that why all of Gifthorse and Azuryember's other suggestions have been put in the game?
Give the development team some credit...
I think people need to escape the idea that we need to tip toe around ideas incase SE accidently slips up one day and drops one in by accident. If the general consensus is that it's a good idea, it's not usually that bad.
Anyways, I think the obvious answer is to make the levelling process fun by including lots of events, battles and story missions along the way so you feel fully involved, not just that you're pushing for endgame.
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