Quote Originally Posted by ArdorGrey View Post
It doesn't sound like you're listening to Jacks whole elaborate point.
I'm listening, I can do the math just like everyone else. However, I'm not currently, nor will I be, running in any serious End-game content. Honestly the whittling down I keep reading is whittling everything down to one thing, and one thing only "MOAR DEEPS".

Play a healer? Better bloody well be able to put out good DPS. Playing tank, better have good DPS. MT? Better have decent DPS. DD job? Better have great DPS. If I wanted to play a game where every job/class worked the same and focused on one thing, and one thing alone - DPS, then I'd be playing something like GW2.

Forgive me for being old-fashioned or stubborn, but a tank is not and never has been a primarily DPS focused roll. There should be no expectation or requirement for tank (or healer) DPS in any content except for cutting edge Progression where the DPS checks may require that. The description of my job talked about the use of the sword and shield like it was a dance, the materia I used to fashion my relic weapon was battle dance materia. Parry is dripping from almost every piece of gear I can roll on. Everything the game does is telling me to be tankier, and not focus on STR and DPS.

One of the most negative changes to FFXIV that came with HW is the far greater emphasis on "moar deeps" over and above all other things. It makes the game feel very one dimensional.

Quote Originally Posted by Sleigh View Post
True, true, no tank can contribute meaningful DPS unless they're WAR. Also, every WHM/AST asked to DPS or perform better should have gone SCH.
Well, putting my own sarcasm aside, that does in fact appear to be the message that the community - especially end-game - is sending.