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  1. #1
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Lewtskie View Post
    So why would you be against having a more forgiving timer and more room to act outside?
    I'm not against it (where did I say that I was?) I'm not BLM, I can't comment on what your job needs/wants, that's Kahnom's call.

    SMN has had its own issues, for example the MP issue for T13. Some complained about having to move a lot and so they are "forced" to use Ruin 2, which is as mana-efficient as a bucket of water riddled with holes. As a caster, we're all going to have DPS downtimes and we have to know when to move. If we are given something that will deal with it, the risks and gains should be balanced out (e.g. melee can move as they please but they are also in danger of getting cleaved and all melee can't attack/get close to target if a melee is targeted by an AOE, etc)

    I'll leave it at that and I hope this doesn't turn to a summoner vs black mage discussion because heaven knows I've had enough issues with that.
    (3)

  2. #2
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by Neuflune View Post
    Blerp
    Truth, you did not, but how am I to know that this isn't some ploy to play sides, sneaking your way into the BLMs favor! YOU CAN'T FOOL ME SUMMONER, I KNOW YOUR KIND! The Summinati will never have the truth of cheese magic!
    (0)

  3. #3
    Quote Originally Posted by Neuflune View Post
    ^ This.

    I have Baha-buff on, I am targeted by massive AOE of doom... move and lose DPS or take the hit while praying to the Twelve?

    I move, of course.
    you move and Ruin II while moving instead of Ruin III and you can still Deathflare while moving.
    (3)

  4. #4
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    Quote Originally Posted by SendohJin View Post
    you move and Ruin II while moving instead of Ruin III and you can still Deathflare while moving.
    The point is for both casters, this is an issue. We can deal with it but still with DPS lost. If changes are to be made, it should be something like Cleric Stance which all healers can use.
    (0)

  5. #5
    Quote Originally Posted by Neuflune View Post
    The point is for both casters, this is an issue. We can deal with it but still with DPS lost. If changes are to be made, it should be something like Cleric Stance which all healers can use.
    that's not the point, the two jobs are different which is a good thing. it's a similar problem but the effects are different. the tools for the two jobs to handle the problem are different.
    (3)

  6. #6
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Scathe Moar
    /10char
    (3)
    YouTube.com/c/iBluairjgr

  7. #7
    Player
    NozomiKei's Avatar
    Join Date
    Mar 2014
    Location
    Uldah
    Posts
    362
    Character
    Nozomi Kay
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    We do need some minor adjustments. Even something as tiny as adding 2 or 3 seconds to the duration of astral fire would make our lives more bearable playing this great class.

    Currently SE is pumping all of the fights full of AOEs which demand (as they always have) that we dodge; the problem is that we have become even more immobile with our new rotation. Before, we could fit in movement and not really lose much if any dps, now if we have to move once (or twelve forbid twice) then our rotation falls apart and we either drop enochian resulting in something like a 40% drop in dps or we miss out on crucial Fire VI casts. The number of things that can cause our rotation to collapse are many.

    For those saying things are fine, I have to question how good you are. Anyone can derp through the rotation to a degree, but actually maximizing your damage is now extremely difficult in the field.
    (24)

  8. #8
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by NozomiKei View Post
    We do need some minor adjustments. Even something as tiny as adding 2 or 3 seconds to the duration of astral fire would make our lives more bearable playing this great class.

    Currently SE is pumping all of the fights full of AOEs which demand (as they always have) that we dodge; the problem is that we have become even more immobile with our new rotation. Before, we could fit in movement and not really lose much if any dps, now if we have to move once (or twelve forbid twice) then our rotation falls apart and we either drop enochian resulting in something like a 40% drop in dps or we miss out on crucial Fire VI casts. The number of things that can cause our rotation to collapse are many.

    For those saying things are fine, I have to question how good you are. Anyone can derp through the rotation to a degree, but actually maximizing your damage is now extremely difficult in the field.
    Don't ya love how they gave AST's Lightspeed.. the very ability that would make BLMs not suffer a 100% dps lose during movement? -_-

    Lightspeed + being able ot hold 2 charges of Firestarter (to prevent the damn double proc loss) would make BLMs much more stable.
    (1)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  9. 07-10-2015 02:20 AM

  10. #10
    Player
    drizzle234's Avatar
    Join Date
    Feb 2015
    Posts
    50
    Character
    Arthurherb Fonzarelli
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by NozomiKei View Post
    For those saying things are fine, I have to question how good you are. Anyone can derp through the rotation to a degree, but actually maximizing your damage is now extremely difficult in the field.
    The fact that you are letting enochian fall off is not the fault of SE, this is user error. If you must move and enochian is about to drop then swiftcast+b4 or b3->swiftcast+b4 if not in umbral ice. On the other hand if you are still in Astral Fire with plenty of time on enochian then swift+f4 or a preemptive sharpcast+f1 with f3 proc when you have to move.Its about taking the smallest dps loss from movement by using the skills available to you. Personally i enjoy the added complexity and have had no issues missing any dps checks or optimizing my damage in the field. If it was easy would you still play??
    The fact that your complaining shows that you don't know how to play BLM pre-3.0 or post. Pick another class mate.
    (2)

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