Are there any plans to use the beast tribe currencies (such as Peperoon Fate-die, Gagaroon Luck-die, and Ququroon Doom-die)?


Are there any plans to use the beast tribe currencies (such as Peperoon Fate-die, Gagaroon Luck-die, and Ququroon Doom-die)?
Are there any plans to fix the issues of BLM, and the issues of casters not being competitive compared to triple melee parties?
http://forum.square-enix.com/ffxiv/t...f-life-changes
Astral Fire Duration Increase
Thunder 4 - Thundercloud giving extended Enochian by 5 seconds (so that using Thundercloud doesn't punish you)
Allow finish of B4/T4/F4 cast if the cast has started even if Enochian drops off
Fix of the F3-Gap-F4 bug.
Reduction of the Mana cost of F1 to be the same as F4 (so that using F1 instead of F4 doesn't double punish you)
Enochian skill always fully refreshes Enochian (so only B4 is a diminishing return)
Then give one of the SMN skills a small magic vulnerablity debuff so they have more utility.
What the above will do is bring QoL to BLM, and make casters able to be a viable option in raids where there aren't any "cheese" mechanics that force the use of a caster - and allow caster heavy parties to compete with Melee heavy parties.

I would like to know this as in Australia the standard PS4 version costs $70* on disc & $76* on PSN
*And this isn't even counting the fact you need to have an active subscription as the expansion doesn't come with any free time
Last edited by angelseph; 07-02-2015 at 08:05 PM.

Through out the arr & hw* main story and during class/job quests there are many quest battles and I have been wondering if there will ever be a way to replay these?
*not 100% sure on this one as I don't have Heavensward
Last edited by angelseph; 07-02-2015 at 08:00 PM.

At some point will Poetics be removed during the 3.x Allagan Tomestone rotation or will it remain as a permanent currency for Lv50s (who say don't have Heavensward)?

Will we ever get an "Enemy Drops" menu like the loot menu except for enemy drops to prevent that stuff cluttering our inventories?

With the new jobs not having classes it raises the question, will classes be removed from the game? I mean they are pretty pointless since no one uses them past Lv30, or will they become of use at some point?

Will we ever see 1v1 Wolves Den with a random match option in the duty finder and a challenge option to challenge friends?



Currently the Leatherworker class is much more difficult to level up compared to the rest of the crafting classes due to the low drop rates of animal hides and skins in heavensward areas. Most of the supply of Leatherworker materials are currently being obtained through retainer ventures because of the low drop rates.
Are there any plans to adjust the drop rates of animal hides and skins in heavensward areas or take some other measure to ease leveling as a Leatherworker ?

When will you include the class hunt logs for the new jobs? The Exp to be had their could really help us out.
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