Quote Originally Posted by Nutz View Post
Best case scenario (probably) this problem is absent from the DX11 build set to be released alongside Heavensward, though I suppose it's possible that SE addresses it specifically even for DX9 users.
Yeah I was looking forward to that DX11 build in case it leaves any lingering issues behind lol, also the new version of Windows coming out. Hoping DX11 FF XIV on Win10 works perfectly.