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  1. #1
    Player
    Shneibel's Avatar
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    Mar 2011
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    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I do prefer SE keep SP and Rank instead of rename those 2 to EXP and lvl, I d like it call something different than ANY other mmorpg out there

    Race-based differences will be limited to the starting attributes.
    can any eplain this part ? does it mean that racial different will be effect the max stat of each race ?
    (1)

  2. #2
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    Quote Originally Posted by Shneibel View Post
    can any eplain this part ? does it mean that racial different will be effect the max stat of each race ?
    it just means we all starts with slighty difference stat, like 16 str on roegadyns and 13 str on lalafells, but as they level up everything will be evened out among all races, everyone will ends at say 120 str on pugilist regardless race.
    (1)

  3. #3
    Player
    Yazoo's Avatar
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    Mar 2011
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    Gridania
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    123
    Character
    Yazoo Ramoir
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Chardrizard View Post
    it just means we all starts with slighty difference stat, like 16 str on roegadyns and 13 str on lalafells, but as they level up everything will be evened out among all races, everyone will ends at say 120 str on pugilist regardless race.
    I guess in the end we will get 123str on roegadyns and 120 str on lalafells.
    (3)

  4. #4
    Player

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    Mar 2011
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    Limsa Lominsa
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    377
    Quote Originally Posted by Yazoo View Post
    I guess in the end we will get 123str on roegadyns and 120 str on lalafells.
    Keep in mind that in 1.20 we can allocate manually, so you could presumably put whatever str you want to your lala and roe within a range, which will be the same for the different races, except that starting stats will be different.
    (1)

  5. #5
    Player
    Mihana's Avatar
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    Mar 2011
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    Gridania
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    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Chardrizard View Post
    it just means we all starts with slighty difference stat, like 16 str on roegadyns and 13 str on lalafells, but as they level up everything will be evened out among all races, everyone will ends at say 120 str on pugilist regardless race.
    I'm concerned if it may lead to many cookie-cutter setups and expectancies to have specific gear or you're gimped. Pretty much may mean the only outcome if you're good or not is your gear.
    (2)

  6. #6
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    Quote Originally Posted by Mihana View Post
    I'm concerned if it may lead to many cookie-cutter setups and expectancies to have specific gear or you're gimped. Pretty much may mean the only outcome if you're good or not is your gear.
    What is the point of getting gear if it's not going to make you good? In a game where everything is under formula calculation, gears always play big roles.

    These can be handled with dynamic contents where paying attention is needed of course, like CON that knows how to cure fast will always be better than the one that doesn't, but obviously you are going to get replaced by CON that heals as fast but, heals more (because of cure potency gear).
    (0)

  7. #7
    Player
    Yazoo's Avatar
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    Gridania
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    Character
    Yazoo Ramoir
    World
    Sargatanas
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    Miner Lv 50
    Quote Originally Posted by Chardrizard View Post
    These can be handled with dynamic contents where paying attention is needed of course, like CON that knows how to cure fast will always be better than the one that doesn't, but obviously you are going to get replaced by CON that heals as fast but, heals more (because of cure potency gear).
    Hope it would not be like this. Should be CONs that hills faster but smaller, and CONs that hills larger but slower.
    (0)
    Last edited by Yazoo; 08-30-2011 at 09:01 PM.

  8. #8
    Player
    Shneibel's Avatar
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    Mar 2011
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    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Mihana View Post
    I'm concerned if it may lead to many cookie-cutter setups and expectancies to have specific gear or you're gimped. Pretty much may mean the only outcome if you're good or not is your gear.
    I really hope this wont happen, we all know what will happen at end game if this thing involve


    Quote Originally Posted by Chardrizard View Post
    What is the point of getting gear if it's not going to make you good? In a game where everything is under formula calculation, gears always play big roles.

    These can be handled with dynamic contents where paying attention is needed of course, like CON that knows how to cure fast will always be better than the one that doesn't, but obviously you are going to get replaced by CON that heals as fast but, heals more (because of cure potency gear).
    and at end game it will be : you need to wear that gear or you suck/dont get party invite/nooob, and repeat
    (2)

  9. #9
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    Quote Originally Posted by Shneibel View Post
    and at end game it will be : you need to wear that gear or you suck/dont get party invite/nooob, and repeat
    Again, it will depends on how content is designed. But, i supposed you wouldn't know how current instanced dungeons works and just assume every fight will be like FFXI where everything is to be tank and spank method.
    (0)

  10. #10
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Mihana View Post
    I'm concerned if it may lead to many cookie-cutter setups and expectancies to have specific gear or you're gimped. Pretty much may mean the only outcome if you're good or not is your gear.
    yeah this will happen, they said they want to build a more gear focused game somewhere
    (0)

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