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  1. #1
    Player
    Lavinia's Avatar
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    Mar 2011
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    Gridania
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    Character
    Lavinia Ferris
    World
    Hyperion
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    Warrior Lv 80

    The Future Of Elemental Stats

    So we all know that the coming revamp to battle will affect the attributes, but does that mean they will change how elemental attributes will work as well.

    Something I liked was this idea Tanaka had about how some mages would be categorized as Fire Mages or Ice Mages for what they focus their elemental stats on. This is something I would like to see coming since it seems like a good idea of customization beside basic attributes.

    So what will it be, will Elemental Stats will modify magic potency, magic accuracy, resistances or maybe they may even add an additional effect to attacks when it reach certain level?
    (0)

  2. #2
    Player
    Azurymber's Avatar
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    Mar 2011
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    Gridania
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    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    http://forum.square-enix.com/ffxiv/t...396#post141396

    nice timing. elemental attributes will be gone next patch. It says attribute points will be back in 1.20 but not element points.
    (0)
    Mew!

  3. #3
    Player
    Wynn's Avatar
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    Mar 2011
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    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I wonder what will determine what shards harvesters find now. Perhaps they will only find the two associated with their abilities now?

    Disappointing to be sure. The ability to control elemental affinity was a major portion of my gameplay from DoM to DoL to DoH.

  4. #4
    Player
    Xenor's Avatar
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    Mar 2011
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    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wynn View Post
    I wonder what will determine what shards harvesters find now. Perhaps they will only find the two associated with their abilities now?

    Disappointing to be sure. The ability to control elemental affinity was a major portion of my gameplay from DoM to DoL to DoH.
    Each region has a default shard that you get more of. Increasing elemental affinity in other elements currently over-rides this if the affinity is high enough. I believe La Noscea is wind, Thanalan fire, Shroud Earth and Coerthas ice.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  5. #5
    Player
    Rutelor's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Wynn View Post
    Disappointing to be sure. The ability to control elemental affinity was a major portion of my gameplay from DoM to DoL to DoH.
    Funny. I never felt in control of anything with the allocation of elemental stats in this game. I liked the idea but to my knowledge, the workings of this feature, something people understandably are sad to see disappearing, were never there. I would've liked it very much if the changes now being deployed in the game had been able to correct the elemental system's malfunctions. Much better to fix the original idea than to eliminate the allocation of elemental statistics altogether. But I guess the new dev team decided it wasn't going to work no matter what... or something. I look forward to more of this being clarified.

    I don't like the feeling that elements are not strong influences in this game. Far too many times the overall elemental profile of a monster (even elementals themselves) is far too ambiguous to be useful in battle. And sometimes it seems to shift from one moment of the fight to another. I have significantly hurt fire elementals with fire spells, which doesn't seem to make much sense, but a couple of seconds later, the same spell would be resisted completely. Sometimes an apparently-fire-biased ability, like Absorb Attack, works wonders in a drake, and sometimes it fails. I've seen fire mobs resist wind spells (which in this game has supposedly supplanted water as the thing that will douse fire,) or even water ones, only to succumb to lighting or even fire. I posted several times about my puzzlement as to what the elemental bias determined by the point allocation did, but never, not once, did I get clear answers or pointers.

    So if this is what we're losing, I can't say I'm sorry. However, I wish the system had once worked as it was intended to. But for it's problems we cannot really blame the new development team. Again, this is one of those wonderful ideas Tanaka seems to have had for his game blueprint... ideas he never figured how to balance and make functional in the actual game.
    (0)
    Last edited by Rutelor; 09-04-2011 at 01:47 PM.

  6. #6
    Player
    Archadius's Avatar
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    Mar 2011
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    Ishgard
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    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Bye bye elemental affinities.
    (1)

  7. #7
    Player
    Lavinia's Avatar
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    Gridania
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    Character
    Lavinia Ferris
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Nice Timing indeed
    But now it seems like you said they may take out the whole thing altogether, but it seems hard since gear still has the elemental stats on them so maybe in the end they plan to rework them on resistances only it seems.
    (0)

  8. #8
    Player
    Estellios's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I figured it would just become similar to 11's system where you have a base elemental resistance stat depending on your level (although in 11 the base number was hidden), but in 14's case this would be affinity and boost that element's damage and lower damage from the element it's strong against.
    (0)

  9. #9
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    My guess is they are trying to remove them completely and add gear that affects resistance and damage.
    (0)

  10. #10
    Player
    Lavinia's Avatar
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    Gridania
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    Character
    Lavinia Ferris
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Even so they havent said anything about it. Unless they are stating that attributes and elemental stats are the same, just wish we could hear something about what they gonna do with it like what they are saying about other stats
    (0)

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