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  1. #701
    Player
    Mikita's Avatar
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    Mar 2011
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    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kailea_Nagisa View Post
    true, that was a nice story, and I think that was the original intent of the crafting system design, and it still can be with the changes, at higher levels anyway.
    I haven't really said anything in this thread since Yoshi P posted his comment, mainly because of what you just touched on there -- changes at higher levels.

    The crafting system could definitely benefit from changes, but I hope they do it very carefully instead of gutting and completely dumbing down the system the way the original letter sounded.
    (7)

  2. #702
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    lol wow I go away to work for the weekend an this is still going.. (o.O)
    Nice to see it is still generally on top too..

    I Agree with those saying that consolidating components into a smaller amounts would work.
    I cant see it happening unfortunately, but it might have been the best 1st step had we talked about this before SE made the choice to remove them. (still leaving the removal as an option later if needed)

    I'm now concerned mostly over the lack of comment on the mini game, i don't think any change without changes to the mini game/recipe book area will change the tedium or make serious headway in improving the system.

    Still @ SE -
    If you can and are wiling to listen, look back over this and I'm sure other threads, look at the ideas and concerns, you have lots of support for 3/5 changes..
    Why not push them though and look at alternatives for the other 2, you could still do them or fine a less heavy handed way to streamline not gut the system.
    And then look at the area you seem to have left alone for the moment (unless yoshi adds info on it when he posts) the recipe book/mini game itself.
    (5)
    Last edited by Esk; 08-22-2011 at 06:58 PM.

  3. #703
    Player

    Join Date
    Mar 2011
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    Gridania
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    451
    Quote Originally Posted by Esk View Post
    I'm now concerned mostly over the lack of comment on the mini game, i don't think any change without changes to the mini game/recipe book area will change the tedium or make serious headway in improving the system.
    Unfortunately, none of the proposed changes mention the crafting mini-game at all. I mentioned this (maybe on this thread, maybe another).
    • The crafting mini-game is perfectly fine for making items that players will actually use.
    • The crafting mini-game is a terrible mechanic as a means of leveling up crafting ranks.

    My hope is that SE keeps the mini-game (with minor changes) for making finished gear, but can introduce a new mechanic for ranking up crafting. Particularly around rank 30+ is where the repetitive nature of endless grinding of synths for rank becomes bad, in my opinion.
    (5)

  4. #704
    Player
    Esk's Avatar
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    May 2011
    Location
    Gridania
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    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    @ Amineri
    Aye I remember reading it and I posted quickly about it when it came before..
    I just want to keep poking at the devs in the small hope that something a little like my other thread happens... (>>>Shameless promotion of the kind of thing I would like to see<<<)
    It's doubtful I know but meh its not over till we get the download lol.
    (2)
    Last edited by Esk; 08-22-2011 at 06:59 PM.

  5. #705
    Player
    Aeyis's Avatar
    Join Date
    May 2011
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    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by toshimoog View Post
    Right now, I only make earrings and stuff because it takes 20 damn steps just to make a weapon for myself! And also having to go through every single crafting class just to make the different materials needed. That shouldn't be necessary in a game, it just makes me feel hopeless and give up crafting altogether.
    Earrings are an absolutely horrible craft to make for leveling up at 20, what with the rather high expensive involved.
    If they plan on dumbing the recipes down to things similar to goldsmith 20-30 (and higher?)i dont see how people will bother leveling it unless they got spare millions laying around.

    Its been mentioned before but ill say it again, most of the issues revolve around the market ward system being broken atm.
    From the examples they posted you arent going to need less materials from other classes, simply different more general ones~

    Slightly offtopic, but from my impressions the way weapons work in FFXIV is a little different from most mmos. Which is due to the way optimal rank works.
    Wearing a lower rank weapon isnt you being undergeared, as long as the rank difference isnt immense its rather you being geared properly~
    Wearing a weapon thats the same rank as you on the other hand, is kind of like boosting your damage above maximum.~
    So theres really no need to always wear a weapon with the rank similar to yourself.
    And if you do feel theres the need, will its understandable that itll take a bit of effort to attain easymode damage.
    (0)
    Last edited by Aeyis; 08-22-2011 at 10:09 PM.

  6. #706
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aeyis View Post
    If they plan on dumbing the recipes down to things similar to goldsmith 20-30 (and higher?)i dont see how people will bother leveling it unless they got spare millions laying around.
    Lol please no! You remember what happened last time with Goldsmith?

    Players: GOLDSMITH RECIPE MAKES NO SENSE! R44 TO MAKE R32 SILVER NEEDLE! TOO HARDZ!
    Tanaka: Um sure, let's nerf R32 Silver Needle recipe and make Goldsmiths grind on something excruciatingly more time consuming to even get a hold of the material needed: Electrum Ring and Silver Chakram.

    Silver Needle: http://ffxiv.yg.com/recipe/silver-needle?id=1745 - Smallest recipe tree ever~

    Silver Chakram: http://ffxiv.yg.com/recipe/silver-chakram?id=2679 - Not so good now eh guys?
    (2)
    Last edited by MariyaShidou; 08-22-2011 at 11:00 PM.

  7. #707
    Player
    Wynn's Avatar
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    Mar 2011
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    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by MariyaShidou View Post
    Lol please no! You remember what happened last time with Goldsmith?

    Players: GOLDSMITH RECIPE MAKES NO SENSE! R44 TO MAKE R32 SILVER NEEDLE! TOO HARDZ!
    Tanaka: Um sure, let's nerf R32 Silver Needle recipe and make Goldsmiths grind on something excruciatingly more time consuming to even get a hold of the material needed: Electrum Ring and Silver Chakram.

    Silver Needle: http://ffxiv.yg.com/recipe/silver-needle?id=1745 - Smallest recipe tree ever~

    Silver Chakram: http://ffxiv.yg.com/recipe/silver-chakram?id=2679 - Not so good now eh guys?
    Exactly this. And this is what is going to happen for certain crafts with part recipes removed from the game.

  8. #708
    Player
    Sorel's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Wynn View Post
    Exactly this. And this is what is going to happen for certain crafts with part recipes removed from the game.
    Is maintaining the current status quo for grind-crafting really SO important that recipes must remain of such complexity that it literally takes two-and-a-half hours to craft 4 [item=4040101]Bronze Labrys[/item]??

    Is maintaining the the current status quo SO important that grind-crafters should remain disconnected from the Eorzean economy and continue to make items that can only be sold to NPC vendors??
    (2)

  9. #709
    Player
    Wynn's Avatar
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    Mar 2011
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    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Sorel View Post
    Is maintaining the current status quo for grind-crafting really SO important that recipes must remain of such complexity that it literally takes two-and-a-half hours to craft 4 [item=4040101]Bronze Labrys[/item]??

    Is maintaining the the current status quo SO important that grind-crafters should remain disconnected from the Eorzean economy and continue to make items that can only be sold to NPC vendors??
    Where do you think all your finished items are going to end up? Sold in the ward? LOL

    Parts can and should be condensed and simplified. They just shouldn't be scrapped. Crafters need something to get them from point A to point B. This is hardly a complex concept and I am really having a hard time understanding why people are not grasping the problem here.

  10. #710
    Player
    Esk's Avatar
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    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sorel View Post
    Is maintaining the current status quo for grind-crafting really SO important that recipes must remain of such complexity that it literally takes two-and-a-half hours to craft 4 [item=4040101]Bronze Labrys[/item]??

    Is maintaining the the current status quo SO important that grind-crafters should remain disconnected from the Eorzean economy and continue to make items that can only be sold to NPC vendors??
    Very Very few people are saying anything like that other then those who are pro the changes.

    Almost everyone seem to support of 3/5 changes, but a lot want a compromise between:
    - The complete removal of components to a slimming down
    - The almost complete removal of guilds to some other use for them.
    (i'm not sure what people want to see happen to guilds, but support/treaties needs to be changed from a necessity to an extra, I'm still personally in favour of it being a boots on HQ items only)

    An again unless they address the issues around the slow crafting system, SP, recipe book and lack of need to sell on components to players (as we have to many, or all need more end game use balanced against the cost/rarity of them)
    Nothing much will actually change other then lots of finished items getting sold to NPC's as the market will likly be flooded or gear will be so cheep that only +1/2/3's are worth buying.

    But still people will probably avoiding crafts are tedious to level up and now with even less options of items to level on.
    (6)

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