Quote Originally Posted by Utsu View Post
It seems really weird. Is it really supposed to work like that ?
What seems to occur is that Morale applies first and gives each stat a bonus equal to the difference between the stat cap of the item's base ilevel and its Morale boosted ilevel. The Rank 40 i100 gear has +10 Morale meaning that the gear boosts to i110 in pvp areas. i100 Body and Leg pieces stat caps for secondaries are +38 for most secondaries and +27 for Determination and i130's stat caps for those slots are +41 most/+29 Det. This is a difference of +3 most/+2 Det. The i110 Lionsmane Cuirass has +26 Crit/+27 Det which the Morale boosts to +29 Crit/+29 Det.

ilevelsync caps the stat bonuses granted to that of the assigned ilevel. i80's stat caps for Body and Leg pieces are +30 most/+21 Det. Since the boosted Lionsmane Cuirass is +29 Crit/+29 Det since crit is less than +30 it is untouched but Det is capped to +21.

Do you have an interesting thread talking about that mechanic/the theorycrafting of Frontlines BiS ?

Thanks.
This is a very outdated thread that talks about it, but I intend to put up a 2.5 "twinking" thread once the patch goes live and we know the stats of the new gear.