They could easily sort out gear and inventory space by separating the two so you don't waste inventory space with gear. Currently I have 64 spaces of my inventory used for gear and equipment when I change classes on Leve's for marks or need to repair an item.

Also Raagnar I agree personally I would never try to make a CON/MNK as that is totally dumb and I was only trying to make a point of how the current system is not as flexible as people try and make out it is, so you can not make any job you want out of like some people think you can.

All I am asking for is that they remove the ties of the weapon defining the class, as that is what is holding the system back in this case. Keep weapons for weapon skill's only and keep classes separate, you could still chop and change abilities and skills like you do now within the classes but now you would have the added option of a different attack style too, so you could have a THM that is an effective mage who wields a sword and a PUG who wields a staff and so on.