Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 66

Hybrid View

  1. #1
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    just wanna bump this Thread.... I want a mail system ASAP!!! i couldn't care less about a AH, the market wards are fine IMO... and sure a Bank would be nice...
    (1)

  2. #2
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    I don't see why they couldn't implement a mail system through with the retainer takes care of everything. Not quite a Moogle House, but they care for wares and act as a "bank" of sorts. I don't see why they couldn't "transport mail to one another". Besides, they have to be doing something else when we "summon" them anyway. Why not make that "something else" be delivering mail and things...
    (1)

  3. #3
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Excellent Idea!!! Make the Retainers the "Post Man"
    (0)

  4. #4
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Mail is unnecessary; item transfers is a feature that can simply be added to retainers.

    Auction houses are unnecessary; we already have market wards.

    Banks are unnecessary; retainers serve the exact same function.
    (3)

  5. #5
    Player

    Join Date
    Jun 2011
    Location
    Windurst / Ul'dah
    Posts
    42
    1. I don't see why we STILL don't have a mail system, I haven't seen one person saying they did not want it added

    2. Why can't they have both AH (NOT blind bid but selling at fixed price) AND market wards ie. keep AH to limited slots like the 10 we have per retainer, but have retainers rent-able for x gil/week so more focused crafters can have a place to sell 20 rings if they want, or the stacks of mats they'd otherwise vendor due to lack of room to sell. AH is a basic function we're lacking, markets can augment that function but not replace it IMO
    (2)

  6. #6
    Player
    Zenge's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    36
    Character
    Relani Scion
    World
    Balmung
    Main Class
    Botanist Lv 50
    I got an idea for how a MW/AH works.

    Have a single Market ward area labeled "Market Wards."
    You enter it.
    You see several empty Vendor counters.
    You approach it.
    Menu pops up.
    Pick an item you want of any category.
    the selected NPC that carries the item appears behind the vendor counter.
    You buy the item and the NPC offers other items that is in the bag.
    You dismiss the retainer, as the retainer bows or say goodbye and disappears.
    Begins looking up another item.

    It's very convenient as you don't need to travel each area for a single item and still see other player's retainers, while having the shopping feel.
    (0)
    Last edited by Zenge; 09-08-2011 at 12:46 PM.
    Go crawl into a hole and burn

  7. #7
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I don't understand people who want to add more steps to the buying process by having the items sent to the player house. If I'm buying new gear 99% of the time I want to equip it right away.

    I would go even further than adding XI style AH I think when buying a new piece of gear the player should be offered a command to equip it right away and even better an option to see new gear and stat changes compared to the previous gear like most -98 era rpgs did.

    I think in all of the FF games they nailed gear buying best in IX of all games. There was never any guesswork on the stat changes and you could see all the info you needed in one screen.

    (I also loved the skills learned from items but that's another story)
    (0)

  8. #8
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    There's not even a mail/PM system on these forums. It made me think once the forums got oficial and out of beta phase, and added the character information this would include a way to comunicate aka leave a message to someone mayhaps, but seems SE doesn't see it like that.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    190
    First off, I'm not an advocate of "What? No AH? This game is crap". I sit firmly on the fence of whether we need an AH or whether the wards can be improved to the point that the idea of an AH is redundant.

    But I would like to point out that an AH isnt all "bed of roses".
    Inroducing an AH would have to be done intelligently as it would be a hive of activity that I dont think the servers are capable of withstanding at this time. Who recalls the AH in Whitegate in FFXI? The lag was inconcievable to the point that I'd only use it in an emergency.

    Perhaps if the AH was a seperate zone in itself with a bolstered server just to handle the load, maybe that would work, but I'm no programmer so I am only speaking in layman's terms.
    If they can overcome the lag issues that come with a busy AH, I'd buy that.

    But until the servers are robust enough to cope, I will settle for more funcionality on the wards. Being able to compare gear stats of gear currently worn with the item you are thinking of purchasing would put a big smile on my face for a start
    (0)


  10. #10
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Still no feedback on these? The whole community is very interested in these, especially an AH or Market system. I don't intend on attacking anyone with this comment but, the market wards/retainer is a broken and overly complicated system. It seems to me and to the other players that the only reason why SE is investing into trying to improve it is only because they plan on making us pay extra $ for retainers.

    Making us pay extra $ for characters and now extra retainers, seems a bit greedy to me and i'm sure a lot of players out there think the same thing. I don't know of any other MMORPG having that mentality and even more some are adopting the free to play strategy or no monthly fee but pay for extra items, game feautres etc...

    If FFXIV has any chance of competing with the other great MMOs out there, we need to have these systems in place and we need to drop that mentality of let's keep broken stuff because there is extra money to be made with it.
    (1)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast