Quote Originally Posted by Frein View Post
Well, it's a good thing you aren't designing this game, because this is complete rubbish. One way is always superior, thus there is no choice. Short fights favour the old system, long fights perhaps not. In any case, they're not even remotely balanced for every combat situation.
it's nice to see someone else pointing out how the old system was superior even though it was not their intention. good job.