after reading some opinions on the dangerous open world, i think they could implement an open world version of the actual instanced dungeons, this is something people have been asking for.

These dungeons should be dangerous places to receive rewards through battle, treasure chest and gathering.

These dungeons are just bigger versions of the instanced ones, obviously we need bigger version to hold more players, the rewards should be up to the dev team, but it shouldn't be something mandatory or overpowered, just alternative.

this is just one idea of many, now discuss.