Results 1 to 10 of 64

Thread: Desynth Issue

Dev. Posts

Hybrid View

  1. #1
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    260
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another. However, we just wanted to let you know that there is actually a way to prevent the lowering of skills you don’t want to lower, but we’d like for players to experiment and find out how to do it.
    (30)
    Colby "Grekumah" Casaccia - Community Team

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Grekumah View Post
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another. However, we just wanted to let you know that there is actually a way to prevent the lowering of skills you don’t want to lower, but we’d like for players to experiment and find out how to do it.
    It has already been found. Please see this post for details.
    (4)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  3. #3
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Grekumah View Post
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another. However, we just wanted to let you know that there is actually a way to prevent the lowering of skills you don’t want to lower, but we’d like for players to experiment and find out how to do it.
    The current method to do this is ridiculous. Locks should be added and should take very minimal effort from the dev team to implement.
    (11)

  4. #4
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by chrillix View Post
    The current method to do this is ridiculous. Locks should be added and should take very minimal effort from the dev team to implement.
    Considering there is a hidden method of actually controlling this already implemented, I'm going to go out on a limb and say that SE actually wanted to avoid adding in a lock system straight away in order to slow down the saturation/finding of the items you can get from desynthesis only, especially at the higher levels. It's also quite likely that a manual system was always on the cards to be introduced eventually, too. There's no law that says that every single thing added to a game has to be the most convenient for the players immediately (or at all, really).

    But I do disagree that it is a ridiculous method. You desynth with a skill, and it won't de-level for a while. So if you want to manage multiple skills, you need to put the time into it to make sure that doesn't happen.

    I'd be interested in knowing whether you'll only be able to lock one skill at a time, or multiple. I'd expect one in order to promote a bit of thought (although I forget, we shouldn't be doing that in a game, should we).
    (3)

  5. #5
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Grekumah View Post
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another.
    Any news on when this feature is going to be implemented?

    I'm currently at the 300 cap, and I'd like to reorganize my desynth skills, without having to do a complicated song-and-dance.

    Thanks in advanced
    (2)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  6. #6
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Grekumah View Post
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another. However, we just wanted to let you know that there is actually a way to prevent the lowering of skills you don’t want to lower, but we’d like for players to experiment and find out how to do it.
    Hi Grekumah & Dev Team,

    Just wondering if there's been any update on this Desynthesis Lock feature? Can we expect it soon?

    I know there's a workaround, but this is just a nice feature to have from a general quality of life point of view. And it makes the whole Desynthesis system feel more user-friendly.

    Thanks!
    (2)